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BinaryObjectScanner/BinaryObjectScanner.Models/PlayJ/AudioFile.cs

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namespace BinaryObjectScanner.Models.PlayJ
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{
/// <summary>
/// PlayJ audio file / CDS entry
/// <summary>
public sealed class AudioFile
{
/// <summary>
/// Header
/// </summary>
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public AudioHeader Header { get; set; }
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/// <summary>
/// Unknown block 1
/// </summary>
public UnknownBlock1 UnknownBlock1 { get; set; }
#region V1 Only
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/// <summary>
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/// Value referred to by <see cref="AudioHeaderV1.UnknownOffset2"/>
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/// </summary>
/// <remarks>Typically 0x00000000</remarks>
public uint UnknownValue2 { get; set; }
/// <summary>
/// Unknown block 3 (V1 only)
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/// </summary>
public UnknownBlock3 UnknownBlock3 { get; set; }
#endregion
#region V2 Only
/// <summary>
/// Number of data files embedded
/// </summary>
public uint DataFilesCount { get; set; }
/// <summary>
/// Data files (V2 only)
/// </summary>
public DataFile[] DataFiles { get; set; }
// After the data files is a block starting with 0x00000001
// This block then contains highly repeating data, possible audio samples?
#endregion
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}
}