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BinaryObjectScanner/BinaryObjectScanner.Protection/AlphaAudio.cs

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Move protection scans to their own library This change also removes a couple of things from `BurnOutSharp.Tools.Utilities` that are no longer needed there. Linear executables are included in the scanning classes. Update the guides accordingly.
2023-03-09 23:19:27 -05:00
namespace BinaryObjectScanner.Protection
Separate protections into their own classes
2019-09-27 23:52:24 -07:00
{
public class AlphaAudio
{
// TODO: Implement - http://settec.net/eng/pro_cd.html
Improve Alpha-ROM detection for Siglus and RealLive games (#139) * Improve Alpha-ROM detection for Siglus and RealLive games Improve Alpha-ROM detection for games that use the Siglus and RealLive VN game engines. * Address PR comments for Alpha-ROM * Add comment and address PR review
2022-07-28 22:03:35 -06:00
// References and further information:
// https://www.cdmediaworld.com/hardware/cdrom/cd_protections_alpha.shtml
Separate protections into their own classes
2019-09-27 23:52:24 -07:00
}
}
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