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BinaryObjectScanner/BinaryObjectScanner.GameEngine/BinaryObjectScanner.GameEngine.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
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<!-- Assembly Properties -->
<TargetFrameworks>net48;net6.0;net7.0</TargetFrameworks>
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<RuntimeIdentifiers>win-x86;win-x64;linux-x64;osx-x64</RuntimeIdentifiers>
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<Version>2.8</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<!-- Package Properties -->
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<Authors>Matt Nadareski</Authors>
<Product>BurnOutSharp</Product>
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<Copyright>Copyright (c)2022-2023 Matt Nadareski</Copyright>
<PackageProjectUrl>https://github.com/SabreTools/</PackageProjectUrl>
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<RepositoryUrl>https://github.com/mnadareski/BurnOutSharp</RepositoryUrl>
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<RepositoryType>git</RepositoryType>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<IncludeSource>true</IncludeSource>
<IncludeSymbols>true</IncludeSymbols>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\BinaryObjectScanner.Interfaces\BinaryObjectScanner.Interfaces.csproj" />
<ProjectReference Include="..\BinaryObjectScanner.Matching\BinaryObjectScanner.Matching.csproj" />
<ProjectReference Include="..\BinaryObjectScanner.Wrappers\BinaryObjectScanner.Wrappers.csproj" />
</ItemGroup>
</Project>