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Lock unknown checks behind debug flag
This also re-enables some previously commented out checks that could not be verified.
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@@ -10,17 +10,22 @@ namespace BurnOutSharp.ProtectionType
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public string CheckContents(string file, byte[] fileContent, bool includeDebug, PortableExecutable pex, NewExecutable nex)
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{
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// TODO: Obtain a sample to find where this string is in a typical executable
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var contentMatchSets = new List<ContentMatchSet>
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if (includeDebug)
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{
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// KEY-LOCK COMMAND
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new ContentMatchSet(new byte?[]
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var contentMatchSets = new List<ContentMatchSet>
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{
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0x4B, 0x45, 0x59, 0x2D, 0x4C, 0x4F, 0x43, 0x4B,
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0x20, 0x43, 0x4F, 0x4D, 0x4D, 0x41, 0x4E, 0x44
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}, "Key-Lock (Dongle)"),
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};
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return MatchUtil.GetFirstMatch(file, fileContent, contentMatchSets, includeDebug);
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// KEY-LOCK COMMAND
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new ContentMatchSet(new byte?[]
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{
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0x4B, 0x45, 0x59, 0x2D, 0x4C, 0x4F, 0x43, 0x4B,
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0x20, 0x43, 0x4F, 0x4D, 0x4D, 0x41, 0x4E, 0x44
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}, "Key-Lock (Dongle)"),
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};
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return MatchUtil.GetFirstMatch(file, fileContent, contentMatchSets, includeDebug);
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}
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return null;
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}
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}
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}
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