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BOS.* -> BOS.*
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61
BinaryObjectScanner.Models/NewExecutable/Executable.cs
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61
BinaryObjectScanner.Models/NewExecutable/Executable.cs
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using System.Collections.Generic;
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namespace BinaryObjectScanner.Models.NewExecutable
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{
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/// <summary>
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/// The segmented EXE header contains general information about the EXE
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/// file and contains information on the location and size of the other
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/// sections. The Windows loader copies this section, along with other
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/// data, into the module table in the system data. The module table is
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/// internal data used by the loader to manage the loaded executable
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/// modules in the system and to support dynamic linking.
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/// </summary>
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/// <see href="http://bytepointer.com/resources/win16_ne_exe_format_win3.0.htm"/>
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public sealed class Executable
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{
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/// <summary>
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/// MS-DOS executable stub
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/// </summary>
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public MSDOS.Executable Stub { get; set; }
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/// <summary>
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/// New Executable header
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/// </summary>
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public ExecutableHeader Header { get; set; }
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/// <summary>
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/// Segment table
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/// </summary>
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public SegmentTableEntry[] SegmentTable { get; set; }
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/// <summary>
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/// Resource table
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/// </summary>
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public ResourceTable ResourceTable { get; set; }
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/// <summary>
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/// Resident-Name table
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/// </summary>
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public ResidentNameTableEntry[] ResidentNameTable { get; set; }
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/// <summary>
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/// Module-Reference table
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/// </summary>
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public ModuleReferenceTableEntry[] ModuleReferenceTable { get; set; }
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/// <summary>
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/// Imported-Name table
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/// </summary>
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public Dictionary<ushort, ImportedNameTableEntry> ImportedNameTable { get; set; }
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/// <summary>
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/// Entry table
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/// </summary>
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public EntryTableBundle[] EntryTable { get; set; }
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/// <summary>
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/// Nonresident-Name table
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/// </summary>
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public NonResidentNameTableEntry[] NonResidentNameTable { get; set; }
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}
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}
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