mirror of
https://github.com/SabreTools/BinaryObjectScanner.git
synced 2026-07-08 18:06:34 +00:00
Add RenderWare detection (#244)
* Add RenderWare detection. * Remove unneeded note from SafeDisc. * Update README.
This commit is contained in:
committed by
GitHub
parent
509fff4684
commit
5082c8f705
@@ -148,6 +148,14 @@ Below is a list of executable packers detected by BurnOutSharp. The three column
|
||||
| WinZip SFX | Yes | No | Yes | |
|
||||
| WISE Installer | Yes | No | Yes | |
|
||||
|
||||
## Game Engines Detected
|
||||
|
||||
Below is a list of game engines detected by BurnOutSharp. The two columns explain what sort of checks are performed to determine how the protection is detected. Generally speaking, it's better to have a content check than a path check.
|
||||
|
||||
| Protection Name | Content Check | Path Check | Notes |
|
||||
| --------------- | ------------- | ---------- | ----- |
|
||||
| RenderWare | Yes | No | No | |
|
||||
|
||||
## Container Formats
|
||||
|
||||
Below is a list of container formats that are supported in some way:
|
||||
|
||||
Reference in New Issue
Block a user