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Add content checks for key2AudioXS
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@@ -1,11 +1,30 @@
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using BurnOutSharp.ExecutableType.Microsoft.PE;
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using BurnOutSharp.Matching;
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using BurnOutSharp.Tools;
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namespace BurnOutSharp.ProtectionType
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{
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public class Key2AudioXS : IPathCheck
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public class Key2AudioXS : IPEContentCheck
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{
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/// <inheritdoc/>
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public string CheckPEContents(string file, byte[] fileContent, bool includeDebug, PortableExecutable pex)
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{
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// Get the sections from the executable, if possible
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var sections = pex?.SectionTable;
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if (sections == null)
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return null;
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string name = Utilities.GetFileDescription(pex);
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if (!string.IsNullOrWhiteSpace(name) && name.Contains("SDKHM (KEEP)"))
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return "key2AudioXS";
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else if (!string.IsNullOrWhiteSpace(name) && name.Contains("SDKHM (KEPT)"))
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return "key2AudioXS";
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return null;
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}
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/// <inheritdoc/>
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public ConcurrentQueue<string> CheckDirectoryPath(string path, IEnumerable<string> files)
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{
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