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Seal as many of the models as possible
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@@ -11,7 +11,7 @@ namespace BurnOutSharp.Models.PortableExecutable
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/// </summary>
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/// <see href="https://learn.microsoft.com/en-us/windows/win32/debug/pe-format"/>
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[StructLayout(LayoutKind.Sequential)]
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public class ResourceDataEntry
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public sealed class ResourceDataEntry
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{
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/// <summary>
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/// The address of a unit of resource data in the Resource Data area.
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