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Add and use BSP constants
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25
BurnOutSharp.Models/BSP/Constants.cs
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25
BurnOutSharp.Models/BSP/Constants.cs
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namespace BurnOutSharp.Models.BSP
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{
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public static class Constants
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{
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/// <summary>
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/// Number of lumps in a BSP
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/// </summary>
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public const int HL_BSP_LUMP_COUNT = 15;
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/// <summary>
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/// Index for the entities lump
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/// </summary>
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public const int HL_BSP_LUMP_ENTITIES = 0;
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/// <summary>
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/// Index for the texture data lump
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/// </summary>
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public const int HL_BSP_LUMP_TEXTUREDATA = 2;
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/// <summary>
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/// Number of valid mipmap levels
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/// </summary>
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public const int HL_BSP_MIPMAP_COUNT = 4;
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}
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}
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