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Migrate recent HLLib work to BOS
It's better suited for the model of BOS and not an update to HLLibSharp
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16
BurnOutSharp.Models/BSP/TextureHeader.cs
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16
BurnOutSharp.Models/BSP/TextureHeader.cs
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namespace BurnOutSharp.Models.BSP
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{
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/// <see href="https://github.com/RavuAlHemio/hllib/blob/master/HLLib/BSPFile.h"/>
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public sealed class TextureHeader
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{
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/// <summary>
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/// Texture count
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/// </summary>
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public uint TextureCount;
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/// <summary>
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/// Offsets
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/// </summary>
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public uint[] Offsets;
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}
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}
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