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Add PE .edata components (not hooked up)
This also does a pretty major cleanup of TODOs
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namespace BurnOutSharp.Models.PortableExecutable
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{
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/// <summary>
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/// The export name pointer table is an array of addresses (RVAs) into the export name table.
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/// The pointers are 32 bits each and are relative to the image base. The pointers are ordered
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/// lexically to allow binary searches.
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///
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/// An export name is defined only if the export name pointer table contains a pointer to it.
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/// </summary>
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/// <see href="https://learn.microsoft.com/en-us/windows/win32/debug/pe-format"/>
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public class ExportNamePointerTable
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{
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/// <summary>
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/// The pointers are 32 bits each and are relative to the image base.
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/// </summary>
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public uint[] Pointers;
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}
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}
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