Add PE .edata components (not hooked up)

This also does a pretty major cleanup of TODOs
This commit is contained in:
Matt Nadareski
2022-11-09 22:23:40 -08:00
parent 0c6bf406c1
commit e690c6d0ff
5 changed files with 93 additions and 12 deletions

View File

@@ -0,0 +1,18 @@
namespace BurnOutSharp.Models.PortableExecutable
{
/// <summary>
/// The export name pointer table is an array of addresses (RVAs) into the export name table.
/// The pointers are 32 bits each and are relative to the image base. The pointers are ordered
/// lexically to allow binary searches.
///
/// An export name is defined only if the export name pointer table contains a pointer to it.
/// </summary>
/// <see href="https://learn.microsoft.com/en-us/windows/win32/debug/pe-format"/>
public class ExportNamePointerTable
{
/// <summary>
/// The pointers are 32 bits each and are relative to the image base.
/// </summary>
public uint[] Pointers;
}
}