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Update known versions for the first SafeDisc splash-screen (#274)
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@@ -761,6 +761,8 @@ namespace BinaryObjectScanner.Protection
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internal static string? GetSafeDiscSplshVersion(string firstMatchedString, IEnumerable<string>? files)
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{
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// Special thanks to TheMechasaur for combing through known SafeDisc games and cataloging the splash-screens used in them, making these detections possible.
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if (string.IsNullOrEmpty(firstMatchedString) || !File.Exists(firstMatchedString))
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return string.Empty;
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@@ -768,12 +770,12 @@ namespace BinaryObjectScanner.Protection
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switch (sha1)
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{
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// First known generic SafeDisc splash-screen.
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// 4-bit (16 color) version, found in Redump entries 43321, 45040, 45202, 66586, 68206, 75501, and 79272.
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// 4-bit (16 color) version, found in Redump entries 43321, 45040, 45202, 66586, 68206, 75501, 79272, and 110603.
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case "D8A8CF761DD7C04F635385E4C4589E5F26C6171E":
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return "1.11.000-2.40.010";
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// 8-bit (256 color) version, found in Redump entries 43321, 45040, 45202, 66586, 68206, 75501, and 79272.
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return "1.11.000-2.40.011";
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// 8-bit (256 color) version, found in Redump entries 43321, 45040, 45202, 66586, 68206, 75501, 79272, and 110603.
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case "0C9E45BF3EBE1382A3593994328C22BCB9A55456":
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return "1.11.000-2.40.010";
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return "1.11.000-2.40.011";
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// Second known generic SafeDisc splash-screen.
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// 4-bit (16 color), found in Redump entries 46339 and 75897.
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