Add PE COFF symbol table parsing, printing

This commit is contained in:
Matt Nadareski
2022-11-08 21:36:46 -08:00
parent 6fc03403b4
commit ee46167320
4 changed files with 499 additions and 7 deletions

View File

@@ -1,5 +1,6 @@
using System.Text;
using BurnOutSharp.Builder;
using BurnOutSharp.Models.PortableExecutable;
namespace ExecutableTest
{
@@ -609,6 +610,135 @@ namespace ExecutableTest
}
}
Console.WriteLine();
Console.WriteLine(" COFF Symbol Table Information:");
Console.WriteLine(" -------------------------");
if (executable.COFFFileHeader.PointerToSymbolTable == 0
|| executable.COFFFileHeader.NumberOfSymbols == 0
|| executable.COFFSymbolTable.Length == 0)
{
Console.WriteLine(" No COFF symbol table items");
}
else
{
int auxSymbolsRemaining = 0;
int currentSymbolType = 0;
for (int i = 0; i < executable.COFFSymbolTable.Length; i++)
{
var entry = executable.COFFSymbolTable[i];
Console.WriteLine($" COFF Symbol Table Entry {i} (Subtype {currentSymbolType})");
if (currentSymbolType == 0)
{
if (entry.ShortName != null)
{
Console.WriteLine($" Short name = {Encoding.UTF8.GetString(entry.ShortName)}");
}
else
{
Console.WriteLine($" Zeroes = {entry.Zeroes}");
Console.WriteLine($" Offset = {entry.Offset}");
}
Console.WriteLine($" Value = {entry.Value}");
Console.WriteLine($" Section number = {entry.SectionNumber}");
Console.WriteLine($" Symbol type = {entry.SymbolType}");
Console.WriteLine($" Storage class = {entry.StorageClass}");
Console.WriteLine($" Number of aux symbols = {entry.NumberOfAuxSymbols}");
auxSymbolsRemaining = entry.NumberOfAuxSymbols;
if (auxSymbolsRemaining == 0)
continue;
if (entry.StorageClass == StorageClass.IMAGE_SYM_CLASS_EXTERNAL
&& entry.SymbolType == SymbolType.IMAGE_SYM_TYPE_FUNC
&& entry.SectionNumber > 0)
{
currentSymbolType = 1;
}
else if (entry.StorageClass == StorageClass.IMAGE_SYM_CLASS_FUNCTION
&& entry.ShortName != null
&& ((entry.ShortName[0] == 0x2E && entry.ShortName[1] == 0x62 && entry.ShortName[2] == 0x66) // .bf
|| (entry.ShortName[0] == 0x2E && entry.ShortName[1] == 0x65 && entry.ShortName[2] == 0x66))) // .ef
{
currentSymbolType = 2;
}
else if (entry.StorageClass == StorageClass.IMAGE_SYM_CLASS_EXTERNAL
&& entry.SectionNumber == (ushort)SectionNumber.IMAGE_SYM_UNDEFINED
&& entry.Value == 0)
{
currentSymbolType = 3;
}
else if (entry.StorageClass == StorageClass.IMAGE_SYM_CLASS_FILE)
{
// TODO: Symbol name should be ".file"
currentSymbolType = 4;
}
else if (entry.StorageClass == StorageClass.IMAGE_SYM_CLASS_STATIC)
{
// TODO: Should have the name of a section (like ".text")
currentSymbolType = 5;
}
else if (entry.StorageClass == StorageClass.IMAGE_SYM_CLASS_CLR_TOKEN)
{
currentSymbolType = 6;
}
}
else if (currentSymbolType == 1)
{
Console.WriteLine($" Tag index = {entry.AuxFormat1TagIndex}");
Console.WriteLine($" Total size = {entry.AuxFormat1TotalSize}");
Console.WriteLine($" Pointer to linenumber = {entry.AuxFormat1PointerToLinenumber}");
Console.WriteLine($" Pointer to next function = {entry.AuxFormat1PointerToNextFunction}");
Console.WriteLine($" Unused = {entry.AuxFormat1Unused}");
auxSymbolsRemaining--;
}
else if (currentSymbolType == 2)
{
Console.WriteLine($" Unused = {entry.AuxFormat2Unused1}");
Console.WriteLine($" Linenumber = {entry.AuxFormat2Linenumber}");
Console.WriteLine($" Unused = {entry.AuxFormat2Unused2}");
Console.WriteLine($" Pointer to next function = {entry.AuxFormat2PointerToNextFunction}");
Console.WriteLine($" Unused = {entry.AuxFormat2Unused3}");
auxSymbolsRemaining--;
}
else if (currentSymbolType == 3)
{
Console.WriteLine($" Tag index = {entry.AuxFormat3TagIndex}");
Console.WriteLine($" Characteristics = {entry.AuxFormat3Characteristics}");
Console.WriteLine($" Unused = {BitConverter.ToString(entry.AuxFormat3Unused).Replace("-", string.Empty)}");
auxSymbolsRemaining--;
}
else if (currentSymbolType == 4)
{
Console.WriteLine($" File name = {Encoding.ASCII.GetString(entry.AuxFormat4FileName)}");
auxSymbolsRemaining--;
}
else if (currentSymbolType == 5)
{
Console.WriteLine($" Length = {entry.AuxFormat5Length}");
Console.WriteLine($" Number of relocations = {entry.AuxFormat5NumberOfRelocations}");
Console.WriteLine($" Number of linenumbers = {entry.AuxFormat5NumberOfLinenumbers}");
Console.WriteLine($" Checksum = {entry.AuxFormat5CheckSum}");
Console.WriteLine($" Number = {entry.AuxFormat5Number}");
Console.WriteLine($" Selection = {entry.AuxFormat5Selection}");
Console.WriteLine($" Unused = {BitConverter.ToString(entry.AuxFormat5Unused).Replace("-", string.Empty)}");
auxSymbolsRemaining--;
}
else if (currentSymbolType == 6)
{
Console.WriteLine($" Aux type = {entry.AuxFormat6AuxType}");
Console.WriteLine($" Reserved = {entry.AuxFormat6Reserved1}");
Console.WriteLine($" Symbol table index = {entry.AuxFormat6SymbolTableIndex}");
Console.WriteLine($" Reserved = {BitConverter.ToString(entry.AuxFormat6Reserved2).Replace("-", string.Empty)}");
auxSymbolsRemaining--;
}
// If we hit the last aux symbol, go back to normal format
if (auxSymbolsRemaining == 0)
currentSymbolType = 0;
}
}
Console.WriteLine();
}
}
}