diff --git a/BurnOutSharp/ProtectionType/GFWL.cs b/BurnOutSharp/ProtectionType/GFWL.cs index 788a99db..2498452e 100644 --- a/BurnOutSharp/ProtectionType/GFWL.cs +++ b/BurnOutSharp/ProtectionType/GFWL.cs @@ -1,5 +1,9 @@ -using System.Collections.Concurrent; +using System; +using System.Collections.Concurrent; using System.Collections.Generic; +using System.Linq; +using System.Text; +using BurnOutSharp.ExecutableType.Microsoft; using BurnOutSharp.Matching; using BurnOutSharp.Tools; @@ -8,46 +12,100 @@ namespace BurnOutSharp.ProtectionType public class GFWL : IContentCheck, IPathCheck { /// - public List GetContentMatchSets() - { - return new List - { - // xlive.dll - new ContentMatchSet(new byte?[] { 0x78, 0x6C, 0x69, 0x76, 0x65, 0x2E, 0x64, 0x6C, 0x6C }, "Games for Windows LIVE"), - - // G + (char)0x00 + a + (char)0x00 + m + (char)0x00 + e + (char)0x00 + s + (char)0x00 + + (char)0x00 + f + (char)0x00 + o + (char)0x00 + r + (char)0x00 + + (char)0x00 + W + (char)0x00 + i + (char)0x00 + n + (char)0x00 + d + (char)0x00 + o + (char)0x00 + w + (char)0x00 + s + (char)0x00 + + (char)0x00 + - + (char)0x00 + + (char)0x00 + L + (char)0x00 + I + (char)0x00 + V + (char)0x00 + E + (char)0x00 + + (char)0x00 + Z + (char)0x00 + e + (char)0x00 + r + (char)0x00 + o + (char)0x00 + + (char)0x00 + D + (char)0x00 + a + (char)0x00 + y + (char)0x00 + + (char)0x00 + P + (char)0x00 + i + (char)0x00 + r + (char)0x00 + a + (char)0x00 + c + (char)0x00 + y + (char)0x00 + + (char)0x00 + P + (char)0x00 + r + (char)0x00 + o + (char)0x00 + t + (char)0x00 + e + (char)0x00 + c + (char)0x00 + t + (char)0x00 + i + (char)0x00 + o + (char)0x00 + n + (char)0x00 - new ContentMatchSet(new byte?[] - { - 0x47, 0x00, 0x61, 0x00, 0x6D, 0x00, 0x65, 0x00, - 0x73, 0x00, 0x20, 0x00, 0x66, 0x00, 0x6F, 0x00, - 0x72, 0x00, 0x20, 0x00, 0x57, 0x00, 0x69, 0x00, - 0x6E, 0x00, 0x64, 0x00, 0x6F, 0x00, 0x77, 0x00, - 0x73, 0x00, 0x20, 0x00, 0x2D, 0x00, 0x20, 0x00, - 0x4C, 0x00, 0x49, 0x00, 0x56, 0x00, 0x45, 0x00, - 0x20, 0x00, 0x5A, 0x00, 0x65, 0x00, 0x72, 0x00, - 0x6F, 0x00, 0x20, 0x00, 0x44, 0x00, 0x61, 0x00, - 0x79, 0x00, 0x20, 0x00, 0x50, 0x00, 0x69, 0x00, - 0x72, 0x00, 0x61, 0x00, 0x63, 0x00, 0x79, 0x00, - 0x20, 0x00, 0x50, 0x00, 0x72, 0x00, 0x6F, 0x00, - 0x74, 0x00, 0x65, 0x00, 0x63, 0x00, 0x74, 0x00, - 0x69, 0x00, 0x6F, 0x00, 0x6E, 0x00, - }, Utilities.GetFileVersion, "Games for Windows LIVE - Zero Day Piracy Protection Module"), - - // G + (char)0x00 + a + (char)0x00 + m + (char)0x00 + e + (char)0x00 + s + (char)0x00 + + (char)0x00 + f + (char)0x00 + o + (char)0x00 + r + (char)0x00 + + (char)0x00 + W + (char)0x00 + i + (char)0x00 + n + (char)0x00 + d + (char)0x00 + o + (char)0x00 + w + (char)0x00 + s + (char)0x00 + + (char)0x00 + - + (char)0x00 + + (char)0x00 + L + (char)0x00 + I + (char)0x00 + V + (char)0x00 + E + (char)0x00 - new ContentMatchSet(new byte?[] - { - 0x47, 0x00, 0x61, 0x00, 0x6D, 0x00, 0x65, 0x00, - 0x73, 0x00, 0x20, 0x00, 0x66, 0x00, 0x6F, 0x00, - 0x72, 0x00, 0x20, 0x00, 0x57, 0x00, 0x69, 0x00, - 0x6E, 0x00, 0x64, 0x00, 0x6F, 0x00, 0x77, 0x00, - 0x73, 0x00, 0x20, 0x00, 0x2D, 0x00, 0x20, 0x00, - 0x4C, 0x00, 0x49, 0x00, 0x56, 0x00, 0x45, 0x00, - }, Utilities.GetFileVersion, "Games for Windows LIVE"), - }; - } + public List GetContentMatchSets() => null; /// - public string CheckContents(string file, byte[] fileContent, bool includeDebug = false) => null; + public string CheckContents(string file, byte[] fileContent, bool includeDebug = false) + { + // TODO: Implement resource finding instead of using the built in methods + // Assembly information lives in the .rsrc section + // I need to find out how to navigate the resources in general + // as well as figure out the specific resources for both + // file info and MUI (XML) info. Once I figure this out, + // that also opens the doors to easier assembly XML checks. + + var fvinfo = Utilities.GetFileVersionInfo(file); + + string name = fvinfo?.FileDescription?.Trim(); + if (!string.IsNullOrWhiteSpace(name) && name.StartsWith("Games for Windows - LIVE Zero Day Piracy Protection", StringComparison.OrdinalIgnoreCase)) + return $"Games for Windows LIVE - Zero Day Piracy Protection Module {Utilities.GetFileVersion(file)}"; + else if (!string.IsNullOrWhiteSpace(name) && name.StartsWith("Games for Windows", StringComparison.OrdinalIgnoreCase)) + return $"Games for Windows LIVE {Utilities.GetFileVersion(file)}"; + + // Get the sections from the executable, if possible + PortableExecutable pex = PortableExecutable.Deserialize(fileContent, 0); + var sections = pex?.SectionTable; + if (sections == null) + return null; + + // Get the .rsrc section, if it exists + var rsrcSection = sections.FirstOrDefault(s => Encoding.ASCII.GetString(s.Name).StartsWith(".rsrc")); + if (rsrcSection != null) + { + int sectionAddr = (int)rsrcSection.PointerToRawData; + int sectionEnd = sectionAddr + (int)rsrcSection.VirtualSize; + var matchers = new List + { + // G + (char)0x00 + a + (char)0x00 + m + (char)0x00 + e + (char)0x00 + s + (char)0x00 + + (char)0x00 + f + (char)0x00 + o + (char)0x00 + r + (char)0x00 + + (char)0x00 + W + (char)0x00 + i + (char)0x00 + n + (char)0x00 + d + (char)0x00 + o + (char)0x00 + w + (char)0x00 + s + (char)0x00 + + (char)0x00 + - + (char)0x00 + + (char)0x00 + L + (char)0x00 + I + (char)0x00 + V + (char)0x00 + E + (char)0x00 + + (char)0x00 + Z + (char)0x00 + e + (char)0x00 + r + (char)0x00 + o + (char)0x00 + + (char)0x00 + D + (char)0x00 + a + (char)0x00 + y + (char)0x00 + + (char)0x00 + P + (char)0x00 + i + (char)0x00 + r + (char)0x00 + a + (char)0x00 + c + (char)0x00 + y + (char)0x00 + + (char)0x00 + P + (char)0x00 + r + (char)0x00 + o + (char)0x00 + t + (char)0x00 + e + (char)0x00 + c + (char)0x00 + t + (char)0x00 + i + (char)0x00 + o + (char)0x00 + n + (char)0x00 + new ContentMatchSet( + new ContentMatch(new byte?[] + { + 0x47, 0x00, 0x61, 0x00, 0x6D, 0x00, 0x65, 0x00, + 0x73, 0x00, 0x20, 0x00, 0x66, 0x00, 0x6F, 0x00, + 0x72, 0x00, 0x20, 0x00, 0x57, 0x00, 0x69, 0x00, + 0x6E, 0x00, 0x64, 0x00, 0x6F, 0x00, 0x77, 0x00, + 0x73, 0x00, 0x20, 0x00, 0x2D, 0x00, 0x20, 0x00, + 0x4C, 0x00, 0x49, 0x00, 0x56, 0x00, 0x45, 0x00, + 0x20, 0x00, 0x5A, 0x00, 0x65, 0x00, 0x72, 0x00, + 0x6F, 0x00, 0x20, 0x00, 0x44, 0x00, 0x61, 0x00, + 0x79, 0x00, 0x20, 0x00, 0x50, 0x00, 0x69, 0x00, + 0x72, 0x00, 0x61, 0x00, 0x63, 0x00, 0x79, 0x00, + 0x20, 0x00, 0x50, 0x00, 0x72, 0x00, 0x6F, 0x00, + 0x74, 0x00, 0x65, 0x00, 0x63, 0x00, 0x74, 0x00, + 0x69, 0x00, 0x6F, 0x00, 0x6E, 0x00, + }, start: sectionAddr, end: sectionEnd), + Utilities.GetFileVersion, "Games for Windows LIVE - Zero Day Piracy Protection Module"), + + // G + (char)0x00 + a + (char)0x00 + m + (char)0x00 + e + (char)0x00 + s + (char)0x00 + + (char)0x00 + f + (char)0x00 + o + (char)0x00 + r + (char)0x00 + + (char)0x00 + W + (char)0x00 + i + (char)0x00 + n + (char)0x00 + d + (char)0x00 + o + (char)0x00 + w + (char)0x00 + s + (char)0x00 + + (char)0x00 + - + (char)0x00 + + (char)0x00 + L + (char)0x00 + I + (char)0x00 + V + (char)0x00 + E + (char)0x00 + new ContentMatchSet( + new ContentMatch(new byte?[] + { + 0x47, 0x00, 0x61, 0x00, 0x6D, 0x00, 0x65, 0x00, + 0x73, 0x00, 0x20, 0x00, 0x66, 0x00, 0x6F, 0x00, + 0x72, 0x00, 0x20, 0x00, 0x57, 0x00, 0x69, 0x00, + 0x6E, 0x00, 0x64, 0x00, 0x6F, 0x00, 0x77, 0x00, + 0x73, 0x00, 0x20, 0x00, 0x2D, 0x00, 0x20, 0x00, + 0x4C, 0x00, 0x49, 0x00, 0x56, 0x00, 0x45, 0x00, + }, start: sectionAddr, end: sectionEnd), + Utilities.GetFileVersion, "Games for Windows LIVE"), + }; + + string match = MatchUtil.GetFirstMatch(file, fileContent, matchers, includeDebug); + if (!string.IsNullOrWhiteSpace(match)) + return match; + } + + // Get the .rdata section, if it exists + var rdataSection = sections.FirstOrDefault(s => Encoding.ASCII.GetString(s.Name).StartsWith(".rdata")); + if (rdataSection != null) + { + int sectionAddr = (int)rdataSection.PointerToRawData; + int sectionEnd = sectionAddr + (int)rdataSection.VirtualSize; + var matchers = new List + { + // xlive.dll + new ContentMatchSet( + new ContentMatch(new byte?[] { 0x78, 0x6C, 0x69, 0x76, 0x65, 0x2E, 0x64, 0x6C, 0x6C }, start: sectionAddr, end: sectionEnd), + "Games for Windows LIVE"), + }; + + string match = MatchUtil.GetFirstMatch(file, fileContent, matchers, includeDebug); + if (!string.IsNullOrWhiteSpace(match)) + return match; + } + + return null; + } /// public ConcurrentQueue CheckDirectoryPath(string path, IEnumerable files)