[PR #139] [MERGED] Improve Alpha-ROM detection for Siglus and RealLive games #298

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opened 2026-01-29 21:07:39 +00:00 by claunia · 0 comments
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📋 Pull Request Information

Original PR: https://github.com/SabreTools/BinaryObjectScanner/pull/139
Author: @TheRogueArchivist
Created: 7/28/2022
Status: Merged
Merged: 7/29/2022
Merged by: @mnadareski

Base: masterHead: Alpha-ROM-Initial


📝 Commits (3)

  • 762d8db Improve Alpha-ROM detection for Siglus and RealLive games
  • 5b1a48c Address PR comments for Alpha-ROM
  • 5454e65 Add comment and address PR review

📊 Changes

3 files changed (+85 additions, -0 deletions)

View changed files

📝 BurnOutSharp/ProtectionType/AlphaAudio.cs (+2 -0)
📝 BurnOutSharp/ProtectionType/AlphaDVD.cs (+8 -0)
📝 BurnOutSharp/ProtectionType/AlphaROM.cs (+75 -0)

📄 Description

Improve Alpha-ROM detection for games that use the Siglus and RealLive VN game engines.


🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.

## 📋 Pull Request Information **Original PR:** https://github.com/SabreTools/BinaryObjectScanner/pull/139 **Author:** [@TheRogueArchivist](https://github.com/TheRogueArchivist) **Created:** 7/28/2022 **Status:** ✅ Merged **Merged:** 7/29/2022 **Merged by:** [@mnadareski](https://github.com/mnadareski) **Base:** `master` ← **Head:** `Alpha-ROM-Initial` --- ### 📝 Commits (3) - [`762d8db`](https://github.com/SabreTools/BinaryObjectScanner/commit/762d8dbee1d66c4b514372361d0f69acb72e0cee) Improve Alpha-ROM detection for Siglus and RealLive games - [`5b1a48c`](https://github.com/SabreTools/BinaryObjectScanner/commit/5b1a48c28dc096231976be5730cce84c87d43b07) Address PR comments for Alpha-ROM - [`5454e65`](https://github.com/SabreTools/BinaryObjectScanner/commit/5454e657ec66f63afea10eb4281254d3178d260f) Add comment and address PR review ### 📊 Changes **3 files changed** (+85 additions, -0 deletions) <details> <summary>View changed files</summary> 📝 `BurnOutSharp/ProtectionType/AlphaAudio.cs` (+2 -0) 📝 `BurnOutSharp/ProtectionType/AlphaDVD.cs` (+8 -0) 📝 `BurnOutSharp/ProtectionType/AlphaROM.cs` (+75 -0) </details> ### 📄 Description Improve Alpha-ROM detection for games that use the Siglus and RealLive VN game engines. --- <sub>🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.</sub>
claunia added the pull-request label 2026-01-29 21:07:39 +00:00
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Reference: SabreTools/BinaryObjectScanner#298