namespace BurnOutSharp.Models.Nitro
{
///
/// Nintendo DS / DSi cartridge header
///
///
public sealed class CommonHeader
{
///
/// Game Title
///
public string GameTitle;
///
/// Gamecode
///
public uint GameCode;
///
/// Makercode
///
public string MakerCode;
///
/// Unitcode
///
public Unitcode UnitCode;
///
/// Encryption seed select (device code. 0 = normal)
///
public byte EncryptionSeedSelect;
///
/// Devicecapacity
///
public byte DeviceCapacity;
///
/// Reserved
///
public byte[] Reserved1;
///
/// Game Revision (used by DSi titles)
///
public ushort GameRevision;
///
/// ROM Version
///
public byte RomVersion;
///
/// Internal flags, (Bit2: Autostart)
///
public byte InternalFlags;
///
/// ARM9 rom offset
///
public uint ARM9RomOffset;
///
/// ARM9 entry address
///
public uint ARM9EntryAddress;
///
/// ARM9 load address
///
public uint ARM9LoadAddress;
///
/// ARM9 size
///
public uint ARM9Size;
///
/// ARM7 rom offset
///
public uint ARM7RomOffset;
///
/// ARM7 entry address
///
public uint ARM7EntryAddress;
///
/// ARM7 load address
///
public uint ARM7LoadAddress;
///
/// ARM7 size
///
public uint ARM7Size;
///
/// File Name Table (FNT) offset
///
public uint FileNameTableOffset;
///
/// File Name Table (FNT) length
///
public uint FileNameTableLength;
///
/// File Allocation Table (FNT) offset
///
public uint FileAllocationTableOffset;
///
/// File Allocation Table (FNT) length
///
public uint FileAllocationTableLength;
///
/// File Name Table (FNT) offset
///
public uint ARM9OverlayOffset;
///
/// File Name Table (FNT) length
///
public uint ARM9OverlayLength;
///
/// File Name Table (FNT) offset
///
public uint ARM7OverlayOffset;
///
/// File Name Table (FNT) length
///
public uint ARM7OverlayLength;
///
/// Normal card control register settings (0x00416657 for OneTimePROM)
///
public uint NormalCardControlRegisterSettings;
///
/// Secure card control register settings (0x081808F8 for OneTimePROM)
///
public uint SecureCardControlRegisterSettings;
///
/// Icon Banner offset (NDSi same as NDS, but with new extra entries)
///
public uint IconBannerOffset;
///
/// Secure area (2K) CRC
///
public ushort SecureAreaCRC;
///
/// Secure transfer timeout (0x0D7E for OneTimePROM)
///
public ushort SecureTransferTimeout;
///
/// ARM9 autoload
///
public uint ARM9Autoload;
///
/// ARM7 autoload
///
public uint ARM7Autoload;
///
/// Secure disable
///
public byte[] SecureDisable;
///
/// NTR region ROM size (excluding DSi area)
///
public uint NTRRegionRomSize;
///
/// Header size
///
public uint HeaderSize;
///
///Reserved (0x88, 0x8C, 0x90 = Unknown, used by DSi)
///
public byte[] Reserved2;
///
/// Nintendo Logo
///
public byte[] NintendoLogo;
///
/// Nintendo Logo CRC
///
public ushort NintendoLogoCRC;
///
/// Header CRC
///
public ushort HeaderCRC;
///
/// Debugger reserved
///
public byte[] DebuggerReserved;
}
}