using System;
using System.IO;
using BinaryObjectScanner.Interfaces;
namespace BinaryObjectScanner.FileType
{
///
/// NovaLogic Game Archive Format
///
public class PFF : IExtractable
{
///
#if NET48
public string Extract(string file, bool includeDebug)
#else
public string? Extract(string file, bool includeDebug)
#endif
{
if (!File.Exists(file))
return null;
using (var fs = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.Read))
{
return Extract(fs, file, includeDebug);
}
}
///
#if NET48
public string Extract(Stream stream, string file, bool includeDebug)
#else
public string? Extract(Stream stream, string file, bool includeDebug)
#endif
{
try
{
// Create the wrapper
var pff = SabreTools.Serialization.Wrappers.PFF.Create(stream);
if (pff == null)
return null;
// Create a temp output directory
string tempPath = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString());
Directory.CreateDirectory(tempPath);
// Extract all files
ExtractAll(pff, tempPath);
return tempPath;
}
catch (Exception ex)
{
if (includeDebug) Console.WriteLine(ex.Message);
return null;
}
}
///
/// Extract all segments from the PFF to an output directory
///
/// Output directory to write to
/// True if all segments extracted, false otherwise
public static bool ExtractAll(SabreTools.Serialization.Wrappers.PFF item, string outputDirectory)
{
// If we have no segments
if (item.Model.Segments == null || item.Model.Segments.Length == 0)
return false;
// Loop through and extract all files to the output
bool allExtracted = true;
for (int i = 0; i < item.Model.Segments.Length; i++)
{
allExtracted &= ExtractSegment(item, i, outputDirectory);
}
return allExtracted;
}
///
/// Extract a segment from the PFF to an output directory by index
///
/// Segment index to extract
/// Output directory to write to
/// True if the segment extracted, false otherwise
public static bool ExtractSegment(SabreTools.Serialization.Wrappers.PFF item, int index, string outputDirectory)
{
// If we have no segments
if (item.Model.Header?.NumberOfFiles == null || item.Model.Header.NumberOfFiles == 0 || item.Model.Segments == null || item.Model.Segments.Length == 0)
return false;
// If we have an invalid index
if (index < 0 || index >= item.Model.Segments.Length)
return false;
// Get the segment information
var file = item.Model.Segments[index];
if (file == null)
return false;
// Get the read index and length
int offset = (int)file.FileLocation;
int size = (int)file.FileSize;
try
{
// Ensure the output directory exists
Directory.CreateDirectory(outputDirectory);
// Create the output path
string filePath = Path.Combine(outputDirectory, file.FileName ?? $"file{index}");
using (FileStream fs = File.OpenWrite(filePath))
{
// Read the data block
#if NET48
byte[] data = item.ReadFromDataSource(offset, size);
#else
byte[]? data = item.ReadFromDataSource(offset, size);
#endif
if (data == null)
return false;
// Write the data -- TODO: Compressed data?
fs.Write(data, 0, size);
}
return true;
}
catch
{
return false;
}
}
}
}