using System.Runtime.InteropServices;
namespace BurnOutSharp.Models.NewExecutable
{
///
/// Resource type and name strings are stored at the end of the
/// resource table. Note that these strings are NOT null terminated and
/// are case sensitive.
///
///
[StructLayout(LayoutKind.Sequential)]
public class ResourceTypeAndNameString
{
///
/// Length of the type or name string that follows. A zero value
/// indicates the end of the resource type and name string, also
/// the end of the resource table.
///
public byte Length;
///
/// ASCII text of the type or name string.
///
public byte[] Text;
}
}