using System.Runtime.InteropServices; namespace BurnOutSharp.Models.NewExecutable { /// /// Resource type and name strings are stored at the end of the /// resource table. Note that these strings are NOT null terminated and /// are case sensitive. /// /// [StructLayout(LayoutKind.Sequential)] public class ResourceTypeAndNameString { /// /// Length of the type or name string that follows. A zero value /// indicates the end of the resource type and name string, also /// the end of the resource table. /// public byte Length; /// /// ASCII text of the type or name string. /// public byte[] Text; } }