namespace BinaryObjectScanner.Models.PlayJ
{
///
/// Data referred to by
///
public sealed class UnknownBlock3
{
///
/// Unknown data
///
public byte[] Data;
// Notes about Data:
// - This may be where the encrypted audio samples live
// - It is also possible that it's where the ad data lives and samples follow
// + See V2 for example of why this would be the case
}
}