namespace BurnOutSharp.Models.GCF { /// public sealed class FragmentationMapHeader { /// /// Number of data blocks. /// public uint BlockCount; /// /// The index of the first unused fragmentation map entry. /// public uint FirstUnusedEntry; /// /// The block entry terminator; 0 = 0x0000ffff or 1 = 0xffffffff. /// public uint Terminator; /// /// Header checksum. /// public uint Checksum; } }