using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace BurnOutSharp.ProtectionType { // TODO: Can this be split into file and directory checks separately? public class Steam : IPathCheck { /// public string CheckDirectoryPath(string path, IEnumerable files) { if (files.Any(f => Path.GetFileName(f).Equals("SteamInstall.exe", StringComparison.OrdinalIgnoreCase)) || files.Any(f => Path.GetFileName(f).Equals("SteamInstall.ini", StringComparison.OrdinalIgnoreCase)) || files.Any(f => Path.GetFileName(f).Equals("SteamInstall.msi", StringComparison.OrdinalIgnoreCase)) || files.Any(f => Path.GetFileName(f).Equals("SteamRetailInstaller.dmg", StringComparison.OrdinalIgnoreCase)) || files.Any(f => Path.GetFileName(f).Equals("SteamSetup.exe", StringComparison.OrdinalIgnoreCase))) { return "Steam"; } return null; } /// public string CheckFilePath(string path) { if (Path.GetFileName(path).Equals("SteamInstall.exe", StringComparison.OrdinalIgnoreCase) || Path.GetFileName(path).Equals("SteamInstall.ini", StringComparison.OrdinalIgnoreCase) || Path.GetFileName(path).Equals("SteamInstall.msi", StringComparison.OrdinalIgnoreCase) || Path.GetFileName(path).Equals("SteamRetailInstaller.dmg", StringComparison.OrdinalIgnoreCase) || Path.GetFileName(path).Equals("SteamSetup.exe", StringComparison.OrdinalIgnoreCase)) { return "Steam"; } return null; } } }