using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace BurnOutSharp.ProtectionType { public class Winlock : IPathCheck { /// public string CheckDirectoryPath(string path, IEnumerable files) { if (files.Any(f => Path.GetFileName(f).Equals("WinLock.PSX", StringComparison.OrdinalIgnoreCase))) return "Winlock"; return null; } /// public string CheckFilePath(string path) { if (Path.GetFileName(path).Equals("WinLock.PSX", StringComparison.OrdinalIgnoreCase)) return "Winlock"; return null; } } }