using System;
using System.Collections.Concurrent;
using System.IO;
using BurnOutSharp.Interfaces;
using static BurnOutSharp.Utilities.Dictionary;
namespace BurnOutSharp.FileType
{
///
/// PlayJ audio file
///
public class PLJ : IScannable
{
///
public ConcurrentDictionary> Scan(Scanner scanner, string file)
{
if (!File.Exists(file))
return null;
using (var fs = File.OpenRead(file))
{
return Scan(scanner, fs, file);
}
}
///
public ConcurrentDictionary> Scan(Scanner scanner, Stream stream, string file)
{
var protections = new ConcurrentDictionary>();
try
{
byte[] magic = new byte[16];
stream.Read(magic, 0, 16);
if (Tools.Utilities.GetFileType(magic) == SupportedFileType.PLJ)
{
AppendToDictionary(protections, file, "PlayJ Audio File");
return protections;
}
}
catch (Exception ex)
{
if (scanner.IncludeDebug) Console.WriteLine(ex);
}
return null;
}
}
}