using System.Collections.Generic; using BurnOutSharp.Interfaces; using BurnOutSharp.Matching; namespace BurnOutSharp.ProtectionType { public class PSXAntiModchip : IContentCheck { // TODO: Figure out PSX binary header so this can be checked explicitly. // For now, this means that the CheckContents check is redundant for external // use through other programs /// public string CheckContents(string file, byte[] fileContent, bool includeDebug) { // TODO: Detect Red Hand protection var contentMatchSets = new List { // SOFTWARE TERMINATED\nCONSOLE MAY HAVE BEEN MODIFIED\n CALL 1-888-780-7690 new ContentMatchSet(new byte?[] { 0x20, 0x20, 0x20, 0x20, 0x20, 0x53, 0x4F, 0x46, 0x54, 0x57, 0x41, 0x52, 0x45, 0x20, 0x54, 0x45, 0x52, 0x4D, 0x49, 0x4E, 0x41, 0x54, 0x45, 0x44, 0x5C, 0x6E, 0x43, 0x4F, 0x4E, 0x53, 0x4F, 0x4C, 0x45, 0x20, 0x4D, 0x41, 0x59, 0x20, 0x48, 0x41, 0x56, 0x45, 0x20, 0x42, 0x45, 0x45, 0x4E, 0x20, 0x4D, 0x4F, 0x44, 0x49, 0x46, 0x49, 0x45, 0x44, 0x5C, 0x6E, 0x20, 0x20, 0x20, 0x20, 0x20, 0x43, 0x41, 0x4C, 0x4C, 0x20, 0x31, 0x2D, 0x38, 0x38, 0x38, 0x2D, 0x37, 0x38, 0x30, 0x2D, 0x37, 0x36, 0x39, 0x30 }, "PlayStation Anti-modchip (English)"), // 強制終了しました。\n本体が改造されている\nおそれがあります。 new ContentMatchSet(new byte?[] { 0x5F, 0x37, 0x52, 0x36, 0x7D, 0x42, 0x4E, 0x86, 0x30, 0x57, 0x30, 0x7E, 0x30, 0x57, 0x30, 0x5F, 0x30, 0x02, 0x5C, 0x6E, 0x67, 0x2C, 0x4F, 0x53, 0x30, 0x4C, 0x65, 0x39, 0x90, 0x20, 0x30, 0x55, 0x30, 0x8C, 0x30, 0x66, 0x30, 0x44, 0x30, 0x8B, 0x5C, 0x6E, 0x30, 0x4A, 0x30, 0x5D, 0x30, 0x8C, 0x30, 0x4C, 0x30, 0x42, 0x30, 0x8A, 0x30, 0x7E, 0x30, 0x59, 0x30, 0x02 }, "PlayStation Anti-modchip (Japanese)"), }; return MatchUtil.GetFirstMatch(file, fileContent, contentMatchSets, includeDebug); } } }