using System.Collections.Generic;
using BurnOutSharp.Matching;
namespace BurnOutSharp.ProtectionType
{
public class ThreePLock : IContentCheck
{
///
/// Set of all ContentMatchSets for this protection
///
private static readonly List contentMatchers = new List
{
new ContentMatchSet(new List
{
// .ldr
new byte?[] { 0x2E, 0x6C, 0x64, 0x72 },
// .ldt
new byte?[] { 0x2E, 0x6C, 0x64, 0x74 },
}, "3PLock"),
// This produced false positives in some DirectX 9.0c installer files
// "Y" + (char)0xC3 + "U" + (char)0x8B + (char)0xEC + (char)0x83 + (char)0xEC + "0SVW"
// new ContentMatchSet(new byte?[]
// {
// 0x59, 0xC3, 0x55, 0x8B, 0xEC, 0x83, 0xEC, 0x30,
// 0x53, 0x56, 0x57
// }, "3PLock"),
};
///
public string CheckContents(string file, byte[] fileContent, bool includePosition = false)
{
return MatchUtil.GetFirstMatch(file, fileContent, contentMatchers, includePosition);
}
}
}