using System.Runtime.InteropServices;
namespace BurnOutSharp.Models.PortableExecutable
{
///
/// Each directory table is followed by a series of directory entries that
/// give the name or identifier (ID) for that level (Type, Name, or Language
/// level) and an address of either a data description or another directory
/// table. If the address points to a data description, then the data is a
/// leaf in the tree. If the address points to another directory table,
/// then that table lists directory entries at the next level down.
///
/// Each resource directory table has the following format. This data
/// structure should be considered the heading of a table because the table
/// actually consists of directory entries.
///
///
[StructLayout(LayoutKind.Sequential)]
public class ResourceDirectoryTable
{
///
/// Resource flags. This field is reserved for future use. It is currently
/// set to zero.
///
public uint Characteristics;
///
/// The time that the resource data was created by the resource compiler.
///
public uint TimeDateStamp;
///
/// The major version number, set by the user.
///
public ushort MajorVersion;
///
/// The minor version number, set by the user.
///
public ushort MinorVersion;
///
/// The number of directory entries immediately following the table that use
/// strings to identify Type, Name, or Language entries (depending on the
/// level of the table).
///
public ushort NumberOfNameEntries;
///
/// The number of directory entries immediately following the Name entries that
/// use numeric IDs for Type, Name, or Language entries.
///
public ushort NumberOfIDEntries;
///
/// Directory entries immediately following the table that use
/// strings to identify Type, Name, or Language entries (depending on the
/// level of the table).
///
public ResourceDirectoryEntry[] Entries;
}
}