using System; using System.Collections.Generic; using System.IO; using SharpCompress.Archives; using SharpCompress.Archives.GZip; namespace BurnOutSharp.FileType { internal class GZIP { public static bool ShouldScan(byte[] magic) { if (magic.StartsWith(new byte[] { 0x1f, 0x8b })) return true; return false; } public static Dictionary> Scan(Scanner scanner, Stream stream) { // If the gzip file itself fails try { string tempPath = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString()); Directory.CreateDirectory(tempPath); using (GZipArchive zipFile = GZipArchive.Open(stream)) { foreach (var entry in zipFile.Entries) { // If an individual entry fails try { // If we have a directory, skip it if (entry.IsDirectory) continue; string tempFile = Path.Combine(tempPath, entry.Key); entry.WriteToFile(tempFile); } catch { } } } // Collect and format all found protections var protections = scanner.GetProtections(tempPath); // If temp directory cleanup fails try { Directory.Delete(tempPath, true); } catch { } // Remove temporary path references Utilities.StripFromKeys(protections, tempPath); return protections; } catch { } return null; } } }