namespace BinaryObjectScanner.Models.PlayJ
{
///
/// Embedded data file (V2 only?)
///
public sealed class DataFile
{
///
/// Length of the data file name
///
public ushort FileNameLength;
///
/// Data file name
///
public string FileName;
///
/// Length of the data
///
public uint DataLength;
///
/// Data
///
public byte[] Data;
// Notes about Data:
// - Each data block in the samples contains a GIF header
// - Each GIF header contains an application extension: http://www.vurdalakov.net/misc/gif/application-extension
// - Each GIF doesn't always stretch to the end of the data
// - Remaining data seems to be padded as 0x00 (typically 8 bytes)
// - GIF data is fully formed and may be copied to a standalone file
}
}