using System.Collections.Concurrent; using System.Collections.Generic; using BurnOutSharp.Interfaces; using BurnOutSharp.Matching; namespace BurnOutSharp.ProtectionType { /// /// ByteShield, Inc. (https://web.archive.org/web/20070216191623/http://www.byteshield.net/) was founded in 2004 (https://www.apollo.io/companies/ByteShield--Inc-/54a1357069702d4494ab9b00). /// There is a website seemingly belonging to them that's been archived as early as 2004, but there doesn't appear to be anything useful on it (https://web.archive.org/web/20040615001350/http://byteshield.com/). /// The ByteShield DRM itself is online activation based, using randomly generated activation codes it refers to as DACs (https://web.archive.org/web/20080921231346/http://www.byteshield.net/byteshield_whitepaper_0005.pdf). /// It appears that ByteShield advertised itself around online web forums (https://gamedev.net/forums/topic/508082-net-copy-protection-c/508082/ and https://cboard.cprogramming.com/tech-board/106642-how-add-copy-protection-software.html). /// Patent relating to ByteShield: https://patentimages.storage.googleapis.com/ed/76/c7/d98a56aeeca2e9/US7716474.pdf and https://patents.google.com/patent/US20100212028. /// /// Games known to use it: /// Football Manager 2011 (https://community.sigames.com/forums/topic/189163-for-those-of-you-struggling-with-byteshield-activation-issues/). /// /// Publishers known to use it: /// PAN Vision (http://web.archive.org/web/20120413160122/http://www.byteshield.net/ -> Company -> Milestones). /// JIAN (http://web.archive.org/web/20120413160122/http://www.byteshield.net/ -> Company -> Milestones). /// GamersGate (http://web.archive.org/web/20120413160122/http://www.byteshield.net/ -> Company -> Milestones). /// Akella (http://web.archive.org/web/20120413160122/http://www.byteshield.net/ -> Customers). /// All Interactive Distributuion (http://web.archive.org/web/20120413160122/http://www.byteshield.net/ -> Customers). /// Beowulf (http://web.archive.org/web/20120413160122/http://www.byteshield.net/ -> Customers). /// CroVortex (http://web.archive.org/web/20120413160122/http://www.byteshield.net/ -> Customers). /// N3V Games (http://web.archive.org/web/20120413160122/http://www.byteshield.net/ -> Customers). /// OnePlayS (http://web.archive.org/web/20120413160122/http://www.byteshield.net/ -> Customers). /// YAWMA (http://web.archive.org/web/20120413160122/http://www.byteshield.net/ -> Customers). /// /// Further links and resources: /// https://www.cdmediaworld.com/hardware/cdrom/cd_protections_byteshield.shtml /// https://www.bcs.org/articles-opinion-and-research/is-there-anything-like-acceptable-drm/ /// https://forums.auran.com/trainz/showthread.php?106673-Trainz-and-DRM/page22 /// https://www.auran.com/planetauran/byteshield_drm.php /// https://www.ftc.gov/sites/default/files/documents/public_comments/ftc-town-hall-address-digital-rights-management-technologies-event-takes-place-wednesday-march-25/539814-00707.pdf /// https://www.gamesindustry.biz/byteshield-drm-system-now-protecting-over-200-games /// public class ByteShield : IPathCheck { /// public ConcurrentQueue CheckDirectoryPath(string path, IEnumerable files) { var matchers = new List { new PathMatchSet(new PathMatch("Byteshield.dll", useEndsWith: true), "ByteShield (Unconfirmed - Please report to us on Github)"), new PathMatchSet(new PathMatch(".bbz", useEndsWith: true), "ByteShield (Unconfirmed - Please report to us on Github)"), }; return MatchUtil.GetAllMatches(files, matchers, any: true); } /// public string CheckFilePath(string path) { var matchers = new List { new PathMatchSet(new PathMatch("Byteshield.dll", useEndsWith: true), "ByteShield (Unconfirmed - Please report to us on Github)"), new PathMatchSet(new PathMatch(".bbz", useEndsWith: true), "ByteShield (Unconfirmed - Please report to us on Github)"), }; return MatchUtil.GetFirstMatch(path, matchers, any: true); } } }