using BurnOutSharp.Interfaces; using BurnOutSharp.Wrappers; namespace BurnOutSharp.ProtectionType { public class CDCheck : IPortableExecutableCheck { /// public string CheckPortableExecutable(string file, PortableExecutable pex, bool includeDebug) { // Get the sections from the executable, if possible var sections = pex?.SectionTable; if (sections == null) return null; string name = pex.Comments; if (name?.Contains("CDCheck utlity for Microsoft Game Studios") == true) return "Microsoft Game Studios CD Check"; // To broad to be of use //name = pex.InternalName; //if (name?.Contains("CDCheck") == true) // return "Microsoft Game Studios CD Check"; // To broad to be of use //name = pex.OriginalFilename; //if (name?.Contains("CDCheck.exe") == true) // return "Microsoft Game Studios CD Check"; return null; } } }