using System; using System.Collections.Generic; using System.IO; namespace BurnOutSharp.Wrappers { public class GCF : WrapperBase { #region Pass-Through Properties #region Header /// public uint Dummy0 => _file.Header.Dummy0; /// public uint MajorVersion => _file.Header.MajorVersion; /// public uint MinorVersion => _file.Header.MinorVersion; /// public uint CacheID => _file.Header.CacheID; /// public uint LastVersionPlayed => _file.Header.LastVersionPlayed; /// public uint Dummy1 => _file.Header.Dummy1; /// public uint Dummy2 => _file.Header.Dummy2; /// public uint FileSize => _file.Header.FileSize; /// public uint BlockSize => _file.Header.BlockSize; /// public uint BlockCount => _file.Header.BlockCount; /// public uint Dummy3 => _file.Header.Dummy3; #endregion #region Block Entry Header /// public uint BEH_BlockCount => _file.BlockEntryHeader.BlockCount; /// public uint BEH_BlocksUsed => _file.BlockEntryHeader.BlocksUsed; /// public uint BEH_Dummy0 => _file.BlockEntryHeader.Dummy0; /// public uint BEH_Dummy1 => _file.BlockEntryHeader.Dummy1; /// public uint BEH_Dummy2 => _file.BlockEntryHeader.Dummy2; /// public uint BEH_Dummy3 => _file.BlockEntryHeader.Dummy3; /// public uint BEH_Dummy4 => _file.BlockEntryHeader.Dummy4; /// public uint BEH_Checksum => _file.BlockEntryHeader.Checksum; #endregion #region Block Entries /// public Models.GCF.BlockEntry[] BlockEntries => _file.BlockEntries; #endregion #region Fragmentation Map Header /// public uint FMH_BlockCount => _file.FragmentationMapHeader.BlockCount; /// public uint FMH_FirstUnusedEntry => _file.FragmentationMapHeader.FirstUnusedEntry; /// public uint FMH_Terminator => _file.FragmentationMapHeader.Terminator; /// public uint FMH_Checksum => _file.FragmentationMapHeader.Checksum; #endregion #region Fragmentation Maps /// public Models.GCF.FragmentationMap[] FragmentationMaps => _file.FragmentationMaps; #endregion #region Block Entry Map Header /// public uint? BEMH_BlockCount => _file.BlockEntryMapHeader?.BlockCount; /// public uint? BEMH_FirstBlockEntryIndex => _file.BlockEntryMapHeader?.FirstBlockEntryIndex; /// public uint? BEMH_LastBlockEntryIndex => _file.BlockEntryMapHeader?.LastBlockEntryIndex; /// public uint? BEMH_Dummy0 => _file.BlockEntryMapHeader?.Dummy0; /// public uint? BEMH_Checksum => _file.BlockEntryMapHeader?.Checksum; #endregion #region Block Entry Maps /// public Models.GCF.BlockEntryMap[] BlockEntryMaps => _file.BlockEntryMaps; #endregion #region Directory Header /// public uint DH_Dummy0 => _file.DirectoryHeader.Dummy0; /// public uint DH_CacheID => _file.DirectoryHeader.CacheID; /// public uint DH_LastVersionPlayed => _file.DirectoryHeader.LastVersionPlayed; /// public uint DH_ItemCount => _file.DirectoryHeader.ItemCount; /// public uint DH_FileCount => _file.DirectoryHeader.FileCount; /// public uint DH_Dummy1 => _file.DirectoryHeader.Dummy1; /// public uint DH_DirectorySize => _file.DirectoryHeader.DirectorySize; /// public uint DH_NameSize => _file.DirectoryHeader.NameSize; /// public uint DH_Info1Count => _file.DirectoryHeader.Info1Count; /// public uint DH_CopyCount => _file.DirectoryHeader.CopyCount; /// public uint DH_LocalCount => _file.DirectoryHeader.LocalCount; /// public uint DH_Dummy2 => _file.DirectoryHeader.Dummy2; /// public uint DH_Dummy3 => _file.DirectoryHeader.Dummy3; /// public uint DH_Checksum => _file.DirectoryHeader.Checksum; #endregion #region Directory Entries /// public Models.GCF.DirectoryEntry[] DirectoryEntries => _file.DirectoryEntries; #endregion #region Directory Names /// public System.Collections.Generic.Dictionary DirectoryNames => _file.DirectoryNames; #endregion #region Directory Info 1 Entries /// public Models.GCF.DirectoryInfo1Entry[] DirectoryInfo1Entries => _file.DirectoryInfo1Entries; #endregion #region Directory Info 2 Entries /// public Models.GCF.DirectoryInfo2Entry[] DirectoryInfo2Entries => _file.DirectoryInfo2Entries; #endregion #region Directory Copy Entries /// public Models.GCF.DirectoryCopyEntry[] DirectoryCopyEntries => _file.DirectoryCopyEntries; #endregion #region Directory Local Entries /// public Models.GCF.DirectoryLocalEntry[] DirectoryLocalEntries => _file.DirectoryLocalEntries; #endregion #region Directory Map Header /// public uint? DMH_Dummy0 => _file.DirectoryMapHeader?.Dummy0; /// public uint? DMH_Dummy1 => _file.DirectoryMapHeader?.Dummy1; #endregion #region Directory Map Entries /// public Models.GCF.DirectoryMapEntry[] DirectoryMapEntries => _file.DirectoryMapEntries; #endregion #region Checksum Header /// public uint CH_Dummy0 => _file.ChecksumHeader.Dummy0; /// public uint CH_ChecksumSize => _file.ChecksumHeader.ChecksumSize; #endregion #region Checksum Map Header /// public uint CMH_Dummy0 => _file.ChecksumMapHeader.Dummy0; /// public uint CMH_Dummy1 => _file.ChecksumMapHeader.Dummy1; /// public uint CMH_ItemCount => _file.ChecksumMapHeader.ItemCount; /// public uint CMH_ChecksumCount => _file.ChecksumMapHeader.ChecksumCount; #endregion #region Checksum Map Entries /// public Models.GCF.ChecksumMapEntry[] ChecksumMapEntries => _file.ChecksumMapEntries; #endregion #region Checksum Entries /// public Models.GCF.ChecksumEntry[] ChecksumEntries => _file.ChecksumEntries; #endregion #region Data Block Header /// public uint DBH_LastVersionPlayed => _file.DataBlockHeader.LastVersionPlayed; /// public uint DBH_BlockCount => _file.DataBlockHeader.BlockCount; /// public uint DBH_BlockSize => _file.DataBlockHeader.BlockSize; /// public uint DBH_FirstBlockOffset => _file.DataBlockHeader.FirstBlockOffset; /// public uint DBH_BlocksUsed => _file.DataBlockHeader.BlocksUsed; /// public uint DBH_Checksum => _file.DataBlockHeader.Checksum; #endregion #endregion #region Extension Properties /// /// Set of all files and their information /// public FileInfo[] Files { get { // Use the cached value if we have it if (_files != null) return _files; // Otherwise, scan and build the files var files = new List(); for (int i = 0; i < DirectoryEntries.Length; i++) { // Get the directory entry var directoryEntry = DirectoryEntries[i]; var directoryMapEntry = DirectoryMapEntries[i]; // If we have a directory, skip for now if (!directoryEntry.DirectoryFlags.HasFlag(Models.GCF.HL_GCF_FLAG.HL_GCF_FLAG_FILE)) continue; // Otherwise, start building the file info var fileInfo = new FileInfo() { Size = directoryEntry.ItemSize, Encrypted = directoryEntry.DirectoryFlags.HasFlag(Models.GCF.HL_GCF_FLAG.HL_GCF_FLAG_ENCRYPTED), }; var pathParts = new List { directoryEntry.Name }; var blockEntries = new List(); // Traverse the parent tree uint index = directoryEntry.ParentIndex; while (index != 0xFFFFFFFF) { var parentDirectoryEntry = DirectoryEntries[index]; pathParts.Add(parentDirectoryEntry.Name); index = parentDirectoryEntry.ParentIndex; } // Traverse the block entries index = directoryMapEntry.FirstBlockIndex; while (index != DBH_BlockCount) { var nextBlock = BlockEntries[index]; blockEntries.Add(nextBlock); index = nextBlock.NextBlockEntryIndex; } // Reverse the path parts because of traversal pathParts.Reverse(); // Build the remaining file info fileInfo.Path = Path.Combine(pathParts.ToArray()); fileInfo.BlockEntries = blockEntries.ToArray(); // Add the file info and continue files.Add(fileInfo); } // Set and return the file infos _files = files.ToArray(); return _files; } } /// /// Set of all data block offsets /// public long[] DataBlockOffsets { get { // Use the cached value if we have it if (_dataBlockOffsets != null) return _dataBlockOffsets; // Otherwise, build the data block set _dataBlockOffsets = new long[DBH_BlockCount]; for (int i = 0; i < DBH_BlockCount; i++) { long dataBlockOffset = DBH_FirstBlockOffset + (i * DBH_BlockSize); _dataBlockOffsets[i] = dataBlockOffset; } // Return the set of data blocks return _dataBlockOffsets; } } #endregion #region Instance Variables /// /// Internal representation of the GCF /// private Models.GCF.File _file; /// /// Set of all files and their information /// private FileInfo[] _files = null; /// /// Set of all data block offsets /// private long[] _dataBlockOffsets = null; #endregion #region Constructors /// /// Private constructor /// private GCF() { } /// /// Create an GCF from a byte array and offset /// /// Byte array representing the GCF /// Offset within the array to parse /// An GCF wrapper on success, null on failure public static GCF Create(byte[] data, int offset) { // If the data is invalid if (data == null) return null; // If the offset is out of bounds if (offset < 0 || offset >= data.Length) return null; // Create a memory stream and use that MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset); return Create(dataStream); } /// /// Create a GCF from a Stream /// /// Stream representing the GCF /// An GCF wrapper on success, null on failure public static GCF Create(Stream data) { // If the data is invalid if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead) return null; var file = Builders.GCF.ParseFile(data); if (file == null) return null; var wrapper = new GCF { _file = file, _dataSource = DataSource.Stream, _streamData = data, }; return wrapper; } #endregion #region Printing /// public override void Print() { Console.WriteLine("GCF Information:"); Console.WriteLine("-------------------------"); Console.WriteLine(); // Header PrintHeader(); // Block Entries PrintBlockEntryHeader(); PrintBlockEntries(); // Fragmentation Maps PrintFragmentationMapHeader(); PrintFragmentationMaps(); // Block Entry Maps PrintBlockEntryMapHeader(); PrintBlockEntryMaps(); // Directory and Directory Maps PrintDirectoryHeader(); PrintDirectoryEntries(); // TODO: Should we print out the entire string table? PrintDirectoryInfo1Entries(); PrintDirectoryInfo2Entries(); PrintDirectoryCopyEntries(); PrintDirectoryLocalEntries(); PrintDirectoryMapHeader(); PrintDirectoryMapEntries(); // Checksums and Checksum Maps PrintChecksumHeader(); PrintChecksumMapHeader(); PrintChecksumMapEntries(); PrintChecksumEntries(); // Data Blocks PrintDataBlockHeader(); } /// /// Print header information /// private void PrintHeader() { Console.WriteLine(" Header Information:"); Console.WriteLine(" -------------------------"); Console.WriteLine($" Dummy 0: {Dummy0}"); Console.WriteLine($" Major version: {MajorVersion}"); Console.WriteLine($" Minor version: {MinorVersion}"); Console.WriteLine($" Cache ID: {CacheID}"); Console.WriteLine($" Last version played: {LastVersionPlayed}"); Console.WriteLine($" Dummy 1: {Dummy1}"); Console.WriteLine($" Dummy 2: {Dummy2}"); Console.WriteLine($" File size: {FileSize}"); Console.WriteLine($" Block size: {BlockSize}"); Console.WriteLine($" Block count: {BlockCount}"); Console.WriteLine($" Dummy 3: {Dummy3}"); Console.WriteLine(); } /// /// Print block entry header information /// private void PrintBlockEntryHeader() { Console.WriteLine(" Block Entry Header Information:"); Console.WriteLine(" -------------------------"); Console.WriteLine($" Block count: {BEH_BlockCount}"); Console.WriteLine($" Blocks used: {BEH_BlocksUsed}"); Console.WriteLine($" Dummy 0: {BEH_Dummy0}"); Console.WriteLine($" Dummy 1: {BEH_Dummy1}"); Console.WriteLine($" Dummy 2: {BEH_Dummy2}"); Console.WriteLine($" Dummy 3: {BEH_Dummy3}"); Console.WriteLine($" Dummy 4: {BEH_Dummy4}"); Console.WriteLine($" Checksum: {BEH_Checksum}"); Console.WriteLine(); } /// /// Print block entries information /// private void PrintBlockEntries() { Console.WriteLine(" Block Entries Information:"); Console.WriteLine(" -------------------------"); if (BlockEntries == null || BlockEntries.Length == 0) { Console.WriteLine(" No block entries"); } else { for (int i = 0; i < BlockEntries.Length; i++) { var blockEntry = BlockEntries[i]; Console.WriteLine($" Block Entry {i}"); Console.WriteLine($" Entry flags: {blockEntry.EntryFlags}"); Console.WriteLine($" File data offset: {blockEntry.FileDataOffset}"); Console.WriteLine($" File data size: {blockEntry.FileDataSize}"); Console.WriteLine($" First data block index: {blockEntry.FirstDataBlockIndex}"); Console.WriteLine($" Next block entry index: {blockEntry.NextBlockEntryIndex}"); Console.WriteLine($" Previous block entry index: {blockEntry.PreviousBlockEntryIndex}"); Console.WriteLine($" Directory index: {blockEntry.DirectoryIndex}"); } } Console.WriteLine(); } /// /// Print fragmentation map header information /// private void PrintFragmentationMapHeader() { Console.WriteLine(" Fragmentation Map Header Information:"); Console.WriteLine(" -------------------------"); Console.WriteLine($" Block count: {FMH_BlockCount}"); Console.WriteLine($" First unused entry: {FMH_FirstUnusedEntry}"); Console.WriteLine($" Terminator: {FMH_Terminator}"); Console.WriteLine($" Checksum: {FMH_Checksum}"); Console.WriteLine(); } /// /// Print fragmentation maps information /// private void PrintFragmentationMaps() { Console.WriteLine(" Fragmentation Maps Information:"); Console.WriteLine(" -------------------------"); if (FragmentationMaps == null || FragmentationMaps.Length == 0) { Console.WriteLine(" No fragmentation maps"); } else { for (int i = 0; i < FragmentationMaps.Length; i++) { var fragmentationMap = FragmentationMaps[i]; Console.WriteLine($" Fragmentation Map {i}"); Console.WriteLine($" Next data block index: {fragmentationMap.NextDataBlockIndex}"); } } Console.WriteLine(); } /// /// Print block entry map header information /// private void PrintBlockEntryMapHeader() { Console.WriteLine(" Block Entry Map Header Information:"); Console.WriteLine(" -------------------------"); if (_file.BlockEntryMapHeader == null) { Console.WriteLine($" No block entry map header"); } else { Console.WriteLine($" Block count: {BEMH_BlockCount}"); Console.WriteLine($" First block entry index: {BEMH_FirstBlockEntryIndex}"); Console.WriteLine($" Last block entry index: {BEMH_LastBlockEntryIndex}"); Console.WriteLine($" Dummy 0: {BEMH_Dummy0}"); Console.WriteLine($" Checksum: {BEMH_Checksum}"); } Console.WriteLine(); } /// /// Print block entry maps information /// private void PrintBlockEntryMaps() { Console.WriteLine(" Block Entry Maps Information:"); Console.WriteLine(" -------------------------"); if (BlockEntryMaps == null || BlockEntryMaps.Length == 0) { Console.WriteLine(" No block entry maps"); } else { for (int i = 0; i < BlockEntryMaps.Length; i++) { var blockEntryMap = BlockEntryMaps[i]; Console.WriteLine($" Block Entry Map {i}"); Console.WriteLine($" Previous data block index: {blockEntryMap.PreviousBlockEntryIndex}"); Console.WriteLine($" Next data block index: {blockEntryMap.NextBlockEntryIndex}"); } } Console.WriteLine(); } /// /// Print directory header information /// private void PrintDirectoryHeader() { Console.WriteLine(" Directory Header Information:"); Console.WriteLine(" -------------------------"); Console.WriteLine($" Dummy 0: {DH_Dummy0}"); Console.WriteLine($" Cache ID: {DH_CacheID}"); Console.WriteLine($" Last version played: {DH_LastVersionPlayed}"); Console.WriteLine($" Item count: {DH_ItemCount}"); Console.WriteLine($" File count: {DH_FileCount}"); Console.WriteLine($" Dummy 1: {DH_Dummy1}"); Console.WriteLine($" Directory size: {DH_DirectorySize}"); Console.WriteLine($" Name size: {DH_NameSize}"); Console.WriteLine($" Info 1 count: {DH_Info1Count}"); Console.WriteLine($" Copy count: {DH_CopyCount}"); Console.WriteLine($" Local count: {DH_LocalCount}"); Console.WriteLine($" Dummy 2: {DH_Dummy2}"); Console.WriteLine($" Dummy 3: {DH_Dummy3}"); Console.WriteLine($" Checksum: {DH_Checksum}"); Console.WriteLine(); } /// /// Print directory entries information /// private void PrintDirectoryEntries() { Console.WriteLine(" Directory Entries Information:"); Console.WriteLine(" -------------------------"); if (DirectoryEntries == null || DirectoryEntries.Length == 0) { Console.WriteLine(" No directory entries"); } else { for (int i = 0; i < DirectoryEntries.Length; i++) { var directoryEntry = DirectoryEntries[i]; Console.WriteLine($" Directory Entry {i}"); Console.WriteLine($" Name offset: {directoryEntry.NameOffset}"); Console.WriteLine($" Name: {directoryEntry.Name}"); Console.WriteLine($" Item size: {directoryEntry.ItemSize}"); Console.WriteLine($" Checksum index: {directoryEntry.ChecksumIndex}"); Console.WriteLine($" Directory flags: {directoryEntry.DirectoryFlags}"); Console.WriteLine($" Parent index: {directoryEntry.ParentIndex}"); Console.WriteLine($" Next index: {directoryEntry.NextIndex}"); Console.WriteLine($" First index: {directoryEntry.FirstIndex}"); } } Console.WriteLine(); } /// /// Print directory info 1 entries information /// private void PrintDirectoryInfo1Entries() { Console.WriteLine(" Directory Info 1 Entries Information:"); Console.WriteLine(" -------------------------"); if (DirectoryInfo1Entries == null || DirectoryInfo1Entries.Length == 0) { Console.WriteLine(" No directory info 1 entries"); } else { for (int i = 0; i < DirectoryInfo1Entries.Length; i++) { var directoryInfoEntry = DirectoryInfo1Entries[i]; Console.WriteLine($" Directory Info 1 Entry {i}"); Console.WriteLine($" Dummy 0: {directoryInfoEntry.Dummy0}"); } } Console.WriteLine(); } /// /// Print directory info 2 entries information /// private void PrintDirectoryInfo2Entries() { Console.WriteLine(" Directory Info 2 Entries Information:"); Console.WriteLine(" -------------------------"); if (DirectoryInfo2Entries == null || DirectoryInfo2Entries.Length == 0) { Console.WriteLine(" No directory info 2 entries"); } else { for (int i = 0; i < DirectoryInfo2Entries.Length; i++) { var directoryInfoEntry = DirectoryInfo2Entries[i]; Console.WriteLine($" Directory Info 2 Entry {i}"); Console.WriteLine($" Dummy 0: {directoryInfoEntry.Dummy0}"); } } Console.WriteLine(); } /// /// Print directory copy entries information /// private void PrintDirectoryCopyEntries() { Console.WriteLine(" Directory Copy Entries Information:"); Console.WriteLine(value: " -------------------------"); if (DirectoryCopyEntries == null || DirectoryCopyEntries.Length == 0) { Console.WriteLine(" No directory copy entries"); } else { for (int i = 0; i < DirectoryCopyEntries.Length; i++) { var directoryCopyEntry = DirectoryCopyEntries[i]; Console.WriteLine($" Directory Copy Entry {i}"); Console.WriteLine($" Directory index: {directoryCopyEntry.DirectoryIndex}"); } } Console.WriteLine(); } /// /// Print directory local entries information /// private void PrintDirectoryLocalEntries() { Console.WriteLine(" Directory Local Entries Information:"); Console.WriteLine(value: " -------------------------"); if (DirectoryLocalEntries == null || DirectoryLocalEntries.Length == 0) { Console.WriteLine(" No directory local entries"); } else { for (int i = 0; i < DirectoryLocalEntries.Length; i++) { var directoryLocalEntry = DirectoryLocalEntries[i]; Console.WriteLine($" Directory Local Entry {i}"); Console.WriteLine($" Directory index: {directoryLocalEntry.DirectoryIndex}"); } } Console.WriteLine(); } /// /// Print directory map header information /// private void PrintDirectoryMapHeader() { Console.WriteLine(" Directory Map Header Information:"); Console.WriteLine(" -------------------------"); if (_file.DirectoryMapHeader == null) { Console.WriteLine($" No directory map header"); } else { Console.WriteLine($" Dummy 0: {DMH_Dummy0}"); Console.WriteLine($" Dummy 1: {DMH_Dummy1}"); } Console.WriteLine(); } /// /// Print directory map entries information /// private void PrintDirectoryMapEntries() { Console.WriteLine(" Directory Map Entries Information:"); Console.WriteLine(value: " -------------------------"); if (DirectoryMapEntries == null || DirectoryMapEntries.Length == 0) { Console.WriteLine(" No directory map entries"); } else { for (int i = 0; i < DirectoryMapEntries.Length; i++) { var directoryMapEntry = DirectoryMapEntries[i]; Console.WriteLine($" Directory Map Entry {i}"); Console.WriteLine($" First block index: {directoryMapEntry.FirstBlockIndex}"); } } Console.WriteLine(); } /// /// Print checksum header information /// private void PrintChecksumHeader() { Console.WriteLine(" Checksum Header Information:"); Console.WriteLine(" -------------------------"); Console.WriteLine($" Dummy 0: {CH_Dummy0}"); Console.WriteLine($" Checksum size: {CH_ChecksumSize}"); Console.WriteLine(); } /// /// Print checksum map header information /// private void PrintChecksumMapHeader() { Console.WriteLine(" Checksum Map Header Information:"); Console.WriteLine(" -------------------------"); Console.WriteLine($" Dummy 0: {CMH_Dummy0}"); Console.WriteLine($" Dummy 1: {CMH_Dummy1}"); Console.WriteLine($" Item count: {CMH_ItemCount}"); Console.WriteLine($" Checksum count: {CMH_ChecksumCount}"); Console.WriteLine(); } /// /// Print checksum map entries information /// private void PrintChecksumMapEntries() { Console.WriteLine(" Checksum Map Entries Information:"); Console.WriteLine(value: " -------------------------"); if (ChecksumMapEntries == null || ChecksumMapEntries.Length == 0) { Console.WriteLine(" No checksum map entries"); } else { for (int i = 0; i < ChecksumMapEntries.Length; i++) { var checksumMapEntry = ChecksumMapEntries[i]; Console.WriteLine($" Checksum Map Entry {i}"); Console.WriteLine($" Checksum count: {checksumMapEntry.ChecksumCount}"); Console.WriteLine($" First checksum index: {checksumMapEntry.FirstChecksumIndex}"); } } Console.WriteLine(); } /// /// Print checksum entries information /// private void PrintChecksumEntries() { Console.WriteLine(" Checksum Entries Information:"); Console.WriteLine(value: " -------------------------"); if (ChecksumEntries == null || ChecksumEntries.Length == 0) { Console.WriteLine(" No checksum entries"); } else { for (int i = 0; i < ChecksumEntries.Length; i++) { var checksumEntry = ChecksumEntries[i]; Console.WriteLine($" Checksum Entry {i}"); Console.WriteLine($" Checksum: {checksumEntry.Checksum}"); } } Console.WriteLine(); } /// /// Print data block header information /// private void PrintDataBlockHeader() { Console.WriteLine(" Data Block Header Information:"); Console.WriteLine(" -------------------------"); Console.WriteLine($" Last version played: {DBH_LastVersionPlayed}"); Console.WriteLine($" Block count: {DBH_BlockCount}"); Console.WriteLine($" Block size: {DBH_BlockSize}"); Console.WriteLine($" First block offset: {DBH_FirstBlockOffset}"); Console.WriteLine($" Blocks used: {DBH_BlocksUsed}"); Console.WriteLine($" Checksum: {DBH_Checksum}"); Console.WriteLine(); } #endregion #region Extraction /// /// Extract all files from the GCF to an output directory /// /// Output directory to write to /// True if all files extracted, false otherwise public bool ExtractAll(string outputDirectory) { // If we have no files if (Files == null || Files.Length == 0) return false; // Loop through and extract all files to the output bool allExtracted = true; for (int i = 0; i < Files.Length; i++) { allExtracted &= ExtractFile(i, outputDirectory); } return allExtracted; } /// /// Extract a file from the GCF to an output directory by index /// /// File index to extract /// Output directory to write to /// True if the file extracted, false otherwise public bool ExtractFile(int index, string outputDirectory) { // If we have no files if (Files == null || Files.Length == 0) return false; // If the files index is invalid if (index < 0 || index >= Files.Length) return false; // Get the file var file = Files[index]; if (file.Size == 0) return false; // If the file is encrypted -- TODO: Revisit later if (file.Encrypted) return false; // Get all data block offsets needed for extraction var dataBlockOffsets = new List(); for (int i = 0; i < file.BlockEntries.Length; i++) { var blockEntry = file.BlockEntries[i]; uint dataBlockIndex = blockEntry.FirstDataBlockIndex; long blockEntrySize = blockEntry.FileDataSize; while (blockEntrySize > 0) { long dataBlockOffset = DataBlockOffsets[dataBlockIndex++]; dataBlockOffsets.Add(dataBlockOffset); blockEntrySize -= DBH_BlockSize; } } // Create the filename string filename = file.Path; // If we have an invalid output directory if (string.IsNullOrWhiteSpace(outputDirectory)) return false; // Create the full output path filename = Path.Combine(outputDirectory, filename); // Ensure the output directory is created Directory.CreateDirectory(Path.GetDirectoryName(filename)); // Try to write the data try { // Open the output file for writing using (Stream fs = File.OpenWrite(filename)) { // Now read the data sequentially and write out while we have data left long fileSize = file.Size; for (int i = 0; i < dataBlockOffsets.Count; i++) { int readSize = (int)Math.Min(DBH_BlockSize, fileSize); byte[] data = ReadFromDataSource((int)dataBlockOffsets[i], readSize); fs.Write(data, 0, data.Length); } } } catch { return false; } return true; } #endregion #region Helper Classes /// /// Class to contain all necessary file information /// public sealed class FileInfo { /// /// Full item path /// public string Path; /// /// File size /// public uint Size; /// /// Indicates if the block is encrypted /// public bool Encrypted; /// /// Array of block entries /// public Models.GCF.BlockEntry[] BlockEntries; } #endregion } }