using System;
using System.Collections.Generic;
using System.IO;
namespace BurnOutSharp.Wrappers
{
public class GCF : WrapperBase
{
#region Pass-Through Properties
#region Header
///
public uint Dummy0 => _file.Header.Dummy0;
///
public uint MajorVersion => _file.Header.MajorVersion;
///
public uint MinorVersion => _file.Header.MinorVersion;
///
public uint CacheID => _file.Header.CacheID;
///
public uint LastVersionPlayed => _file.Header.LastVersionPlayed;
///
public uint Dummy1 => _file.Header.Dummy1;
///
public uint Dummy2 => _file.Header.Dummy2;
///
public uint FileSize => _file.Header.FileSize;
///
public uint BlockSize => _file.Header.BlockSize;
///
public uint BlockCount => _file.Header.BlockCount;
///
public uint Dummy3 => _file.Header.Dummy3;
#endregion
#region Block Entry Header
///
public uint BEH_BlockCount => _file.BlockEntryHeader.BlockCount;
///
public uint BEH_BlocksUsed => _file.BlockEntryHeader.BlocksUsed;
///
public uint BEH_Dummy0 => _file.BlockEntryHeader.Dummy0;
///
public uint BEH_Dummy1 => _file.BlockEntryHeader.Dummy1;
///
public uint BEH_Dummy2 => _file.BlockEntryHeader.Dummy2;
///
public uint BEH_Dummy3 => _file.BlockEntryHeader.Dummy3;
///
public uint BEH_Dummy4 => _file.BlockEntryHeader.Dummy4;
///
public uint BEH_Checksum => _file.BlockEntryHeader.Checksum;
#endregion
#region Block Entries
///
public Models.GCF.BlockEntry[] BlockEntries => _file.BlockEntries;
#endregion
#region Fragmentation Map Header
///
public uint FMH_BlockCount => _file.FragmentationMapHeader.BlockCount;
///
public uint FMH_FirstUnusedEntry => _file.FragmentationMapHeader.FirstUnusedEntry;
///
public uint FMH_Terminator => _file.FragmentationMapHeader.Terminator;
///
public uint FMH_Checksum => _file.FragmentationMapHeader.Checksum;
#endregion
#region Fragmentation Maps
///
public Models.GCF.FragmentationMap[] FragmentationMaps => _file.FragmentationMaps;
#endregion
#region Block Entry Map Header
///
public uint? BEMH_BlockCount => _file.BlockEntryMapHeader?.BlockCount;
///
public uint? BEMH_FirstBlockEntryIndex => _file.BlockEntryMapHeader?.FirstBlockEntryIndex;
///
public uint? BEMH_LastBlockEntryIndex => _file.BlockEntryMapHeader?.LastBlockEntryIndex;
///
public uint? BEMH_Dummy0 => _file.BlockEntryMapHeader?.Dummy0;
///
public uint? BEMH_Checksum => _file.BlockEntryMapHeader?.Checksum;
#endregion
#region Block Entry Maps
///
public Models.GCF.BlockEntryMap[] BlockEntryMaps => _file.BlockEntryMaps;
#endregion
#region Directory Header
///
public uint DH_Dummy0 => _file.DirectoryHeader.Dummy0;
///
public uint DH_CacheID => _file.DirectoryHeader.CacheID;
///
public uint DH_LastVersionPlayed => _file.DirectoryHeader.LastVersionPlayed;
///
public uint DH_ItemCount => _file.DirectoryHeader.ItemCount;
///
public uint DH_FileCount => _file.DirectoryHeader.FileCount;
///
public uint DH_Dummy1 => _file.DirectoryHeader.Dummy1;
///
public uint DH_DirectorySize => _file.DirectoryHeader.DirectorySize;
///
public uint DH_NameSize => _file.DirectoryHeader.NameSize;
///
public uint DH_Info1Count => _file.DirectoryHeader.Info1Count;
///
public uint DH_CopyCount => _file.DirectoryHeader.CopyCount;
///
public uint DH_LocalCount => _file.DirectoryHeader.LocalCount;
///
public uint DH_Dummy2 => _file.DirectoryHeader.Dummy2;
///
public uint DH_Dummy3 => _file.DirectoryHeader.Dummy3;
///
public uint DH_Checksum => _file.DirectoryHeader.Checksum;
#endregion
#region Directory Entries
///
public Models.GCF.DirectoryEntry[] DirectoryEntries => _file.DirectoryEntries;
#endregion
#region Directory Names
///
public System.Collections.Generic.Dictionary DirectoryNames => _file.DirectoryNames;
#endregion
#region Directory Info 1 Entries
///
public Models.GCF.DirectoryInfo1Entry[] DirectoryInfo1Entries => _file.DirectoryInfo1Entries;
#endregion
#region Directory Info 2 Entries
///
public Models.GCF.DirectoryInfo2Entry[] DirectoryInfo2Entries => _file.DirectoryInfo2Entries;
#endregion
#region Directory Copy Entries
///
public Models.GCF.DirectoryCopyEntry[] DirectoryCopyEntries => _file.DirectoryCopyEntries;
#endregion
#region Directory Local Entries
///
public Models.GCF.DirectoryLocalEntry[] DirectoryLocalEntries => _file.DirectoryLocalEntries;
#endregion
#region Directory Map Header
///
public uint? DMH_Dummy0 => _file.DirectoryMapHeader?.Dummy0;
///
public uint? DMH_Dummy1 => _file.DirectoryMapHeader?.Dummy1;
#endregion
#region Directory Map Entries
///
public Models.GCF.DirectoryMapEntry[] DirectoryMapEntries => _file.DirectoryMapEntries;
#endregion
#region Checksum Header
///
public uint CH_Dummy0 => _file.ChecksumHeader.Dummy0;
///
public uint CH_ChecksumSize => _file.ChecksumHeader.ChecksumSize;
#endregion
#region Checksum Map Header
///
public uint CMH_Dummy0 => _file.ChecksumMapHeader.Dummy0;
///
public uint CMH_Dummy1 => _file.ChecksumMapHeader.Dummy1;
///
public uint CMH_ItemCount => _file.ChecksumMapHeader.ItemCount;
///
public uint CMH_ChecksumCount => _file.ChecksumMapHeader.ChecksumCount;
#endregion
#region Checksum Map Entries
///
public Models.GCF.ChecksumMapEntry[] ChecksumMapEntries => _file.ChecksumMapEntries;
#endregion
#region Checksum Entries
///
public Models.GCF.ChecksumEntry[] ChecksumEntries => _file.ChecksumEntries;
#endregion
#region Data Block Header
///
public uint DBH_LastVersionPlayed => _file.DataBlockHeader.LastVersionPlayed;
///
public uint DBH_BlockCount => _file.DataBlockHeader.BlockCount;
///
public uint DBH_BlockSize => _file.DataBlockHeader.BlockSize;
///
public uint DBH_FirstBlockOffset => _file.DataBlockHeader.FirstBlockOffset;
///
public uint DBH_BlocksUsed => _file.DataBlockHeader.BlocksUsed;
///
public uint DBH_Checksum => _file.DataBlockHeader.Checksum;
#endregion
#endregion
#region Extension Properties
///
/// Set of all files and their information
///
public FileInfo[] Files
{
get
{
// Use the cached value if we have it
if (_files != null)
return _files;
// Otherwise, scan and build the files
var files = new List();
for (int i = 0; i < DirectoryEntries.Length; i++)
{
// Get the directory entry
var directoryEntry = DirectoryEntries[i];
var directoryMapEntry = DirectoryMapEntries[i];
// If we have a directory, skip for now
if (!directoryEntry.DirectoryFlags.HasFlag(Models.GCF.HL_GCF_FLAG.HL_GCF_FLAG_FILE))
continue;
// Otherwise, start building the file info
var fileInfo = new FileInfo()
{
Size = directoryEntry.ItemSize,
Encrypted = directoryEntry.DirectoryFlags.HasFlag(Models.GCF.HL_GCF_FLAG.HL_GCF_FLAG_ENCRYPTED),
};
var pathParts = new List { directoryEntry.Name };
var blockEntries = new List();
// Traverse the parent tree
uint index = directoryEntry.ParentIndex;
while (index != 0xFFFFFFFF)
{
var parentDirectoryEntry = DirectoryEntries[index];
pathParts.Add(parentDirectoryEntry.Name);
index = parentDirectoryEntry.ParentIndex;
}
// Traverse the block entries
index = directoryMapEntry.FirstBlockIndex;
while (index != DBH_BlockCount)
{
var nextBlock = BlockEntries[index];
blockEntries.Add(nextBlock);
index = nextBlock.NextBlockEntryIndex;
}
// Reverse the path parts because of traversal
pathParts.Reverse();
// Build the remaining file info
fileInfo.Path = Path.Combine(pathParts.ToArray());
fileInfo.BlockEntries = blockEntries.ToArray();
// Add the file info and continue
files.Add(fileInfo);
}
// Set and return the file infos
_files = files.ToArray();
return _files;
}
}
///
/// Set of all data block offsets
///
public long[] DataBlockOffsets
{
get
{
// Use the cached value if we have it
if (_dataBlockOffsets != null)
return _dataBlockOffsets;
// Otherwise, build the data block set
_dataBlockOffsets = new long[DBH_BlockCount];
for (int i = 0; i < DBH_BlockCount; i++)
{
long dataBlockOffset = DBH_FirstBlockOffset + (i * DBH_BlockSize);
_dataBlockOffsets[i] = dataBlockOffset;
}
// Return the set of data blocks
return _dataBlockOffsets;
}
}
#endregion
#region Instance Variables
///
/// Internal representation of the GCF
///
private Models.GCF.File _file;
///
/// Set of all files and their information
///
private FileInfo[] _files = null;
///
/// Set of all data block offsets
///
private long[] _dataBlockOffsets = null;
#endregion
#region Constructors
///
/// Private constructor
///
private GCF() { }
///
/// Create an GCF from a byte array and offset
///
/// Byte array representing the GCF
/// Offset within the array to parse
/// An GCF wrapper on success, null on failure
public static GCF Create(byte[] data, int offset)
{
// If the data is invalid
if (data == null)
return null;
// If the offset is out of bounds
if (offset < 0 || offset >= data.Length)
return null;
// Create a memory stream and use that
MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
return Create(dataStream);
}
///
/// Create a GCF from a Stream
///
/// Stream representing the GCF
/// An GCF wrapper on success, null on failure
public static GCF Create(Stream data)
{
// If the data is invalid
if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
return null;
var file = Builders.GCF.ParseFile(data);
if (file == null)
return null;
var wrapper = new GCF
{
_file = file,
_dataSource = DataSource.Stream,
_streamData = data,
};
return wrapper;
}
#endregion
#region Printing
///
public override void Print()
{
Console.WriteLine("GCF Information:");
Console.WriteLine("-------------------------");
Console.WriteLine();
// Header
PrintHeader();
// Block Entries
PrintBlockEntryHeader();
PrintBlockEntries();
// Fragmentation Maps
PrintFragmentationMapHeader();
PrintFragmentationMaps();
// Block Entry Maps
PrintBlockEntryMapHeader();
PrintBlockEntryMaps();
// Directory and Directory Maps
PrintDirectoryHeader();
PrintDirectoryEntries();
// TODO: Should we print out the entire string table?
PrintDirectoryInfo1Entries();
PrintDirectoryInfo2Entries();
PrintDirectoryCopyEntries();
PrintDirectoryLocalEntries();
PrintDirectoryMapHeader();
PrintDirectoryMapEntries();
// Checksums and Checksum Maps
PrintChecksumHeader();
PrintChecksumMapHeader();
PrintChecksumMapEntries();
PrintChecksumEntries();
// Data Blocks
PrintDataBlockHeader();
}
///
/// Print header information
///
private void PrintHeader()
{
Console.WriteLine(" Header Information:");
Console.WriteLine(" -------------------------");
Console.WriteLine($" Dummy 0: {Dummy0}");
Console.WriteLine($" Major version: {MajorVersion}");
Console.WriteLine($" Minor version: {MinorVersion}");
Console.WriteLine($" Cache ID: {CacheID}");
Console.WriteLine($" Last version played: {LastVersionPlayed}");
Console.WriteLine($" Dummy 1: {Dummy1}");
Console.WriteLine($" Dummy 2: {Dummy2}");
Console.WriteLine($" File size: {FileSize}");
Console.WriteLine($" Block size: {BlockSize}");
Console.WriteLine($" Block count: {BlockCount}");
Console.WriteLine($" Dummy 3: {Dummy3}");
Console.WriteLine();
}
///
/// Print block entry header information
///
private void PrintBlockEntryHeader()
{
Console.WriteLine(" Block Entry Header Information:");
Console.WriteLine(" -------------------------");
Console.WriteLine($" Block count: {BEH_BlockCount}");
Console.WriteLine($" Blocks used: {BEH_BlocksUsed}");
Console.WriteLine($" Dummy 0: {BEH_Dummy0}");
Console.WriteLine($" Dummy 1: {BEH_Dummy1}");
Console.WriteLine($" Dummy 2: {BEH_Dummy2}");
Console.WriteLine($" Dummy 3: {BEH_Dummy3}");
Console.WriteLine($" Dummy 4: {BEH_Dummy4}");
Console.WriteLine($" Checksum: {BEH_Checksum}");
Console.WriteLine();
}
///
/// Print block entries information
///
private void PrintBlockEntries()
{
Console.WriteLine(" Block Entries Information:");
Console.WriteLine(" -------------------------");
if (BlockEntries == null || BlockEntries.Length == 0)
{
Console.WriteLine(" No block entries");
}
else
{
for (int i = 0; i < BlockEntries.Length; i++)
{
var blockEntry = BlockEntries[i];
Console.WriteLine($" Block Entry {i}");
Console.WriteLine($" Entry flags: {blockEntry.EntryFlags}");
Console.WriteLine($" File data offset: {blockEntry.FileDataOffset}");
Console.WriteLine($" File data size: {blockEntry.FileDataSize}");
Console.WriteLine($" First data block index: {blockEntry.FirstDataBlockIndex}");
Console.WriteLine($" Next block entry index: {blockEntry.NextBlockEntryIndex}");
Console.WriteLine($" Previous block entry index: {blockEntry.PreviousBlockEntryIndex}");
Console.WriteLine($" Directory index: {blockEntry.DirectoryIndex}");
}
}
Console.WriteLine();
}
///
/// Print fragmentation map header information
///
private void PrintFragmentationMapHeader()
{
Console.WriteLine(" Fragmentation Map Header Information:");
Console.WriteLine(" -------------------------");
Console.WriteLine($" Block count: {FMH_BlockCount}");
Console.WriteLine($" First unused entry: {FMH_FirstUnusedEntry}");
Console.WriteLine($" Terminator: {FMH_Terminator}");
Console.WriteLine($" Checksum: {FMH_Checksum}");
Console.WriteLine();
}
///
/// Print fragmentation maps information
///
private void PrintFragmentationMaps()
{
Console.WriteLine(" Fragmentation Maps Information:");
Console.WriteLine(" -------------------------");
if (FragmentationMaps == null || FragmentationMaps.Length == 0)
{
Console.WriteLine(" No fragmentation maps");
}
else
{
for (int i = 0; i < FragmentationMaps.Length; i++)
{
var fragmentationMap = FragmentationMaps[i];
Console.WriteLine($" Fragmentation Map {i}");
Console.WriteLine($" Next data block index: {fragmentationMap.NextDataBlockIndex}");
}
}
Console.WriteLine();
}
///
/// Print block entry map header information
///
private void PrintBlockEntryMapHeader()
{
Console.WriteLine(" Block Entry Map Header Information:");
Console.WriteLine(" -------------------------");
if (_file.BlockEntryMapHeader == null)
{
Console.WriteLine($" No block entry map header");
}
else
{
Console.WriteLine($" Block count: {BEMH_BlockCount}");
Console.WriteLine($" First block entry index: {BEMH_FirstBlockEntryIndex}");
Console.WriteLine($" Last block entry index: {BEMH_LastBlockEntryIndex}");
Console.WriteLine($" Dummy 0: {BEMH_Dummy0}");
Console.WriteLine($" Checksum: {BEMH_Checksum}");
}
Console.WriteLine();
}
///
/// Print block entry maps information
///
private void PrintBlockEntryMaps()
{
Console.WriteLine(" Block Entry Maps Information:");
Console.WriteLine(" -------------------------");
if (BlockEntryMaps == null || BlockEntryMaps.Length == 0)
{
Console.WriteLine(" No block entry maps");
}
else
{
for (int i = 0; i < BlockEntryMaps.Length; i++)
{
var blockEntryMap = BlockEntryMaps[i];
Console.WriteLine($" Block Entry Map {i}");
Console.WriteLine($" Previous data block index: {blockEntryMap.PreviousBlockEntryIndex}");
Console.WriteLine($" Next data block index: {blockEntryMap.NextBlockEntryIndex}");
}
}
Console.WriteLine();
}
///
/// Print directory header information
///
private void PrintDirectoryHeader()
{
Console.WriteLine(" Directory Header Information:");
Console.WriteLine(" -------------------------");
Console.WriteLine($" Dummy 0: {DH_Dummy0}");
Console.WriteLine($" Cache ID: {DH_CacheID}");
Console.WriteLine($" Last version played: {DH_LastVersionPlayed}");
Console.WriteLine($" Item count: {DH_ItemCount}");
Console.WriteLine($" File count: {DH_FileCount}");
Console.WriteLine($" Dummy 1: {DH_Dummy1}");
Console.WriteLine($" Directory size: {DH_DirectorySize}");
Console.WriteLine($" Name size: {DH_NameSize}");
Console.WriteLine($" Info 1 count: {DH_Info1Count}");
Console.WriteLine($" Copy count: {DH_CopyCount}");
Console.WriteLine($" Local count: {DH_LocalCount}");
Console.WriteLine($" Dummy 2: {DH_Dummy2}");
Console.WriteLine($" Dummy 3: {DH_Dummy3}");
Console.WriteLine($" Checksum: {DH_Checksum}");
Console.WriteLine();
}
///
/// Print directory entries information
///
private void PrintDirectoryEntries()
{
Console.WriteLine(" Directory Entries Information:");
Console.WriteLine(" -------------------------");
if (DirectoryEntries == null || DirectoryEntries.Length == 0)
{
Console.WriteLine(" No directory entries");
}
else
{
for (int i = 0; i < DirectoryEntries.Length; i++)
{
var directoryEntry = DirectoryEntries[i];
Console.WriteLine($" Directory Entry {i}");
Console.WriteLine($" Name offset: {directoryEntry.NameOffset}");
Console.WriteLine($" Name: {directoryEntry.Name}");
Console.WriteLine($" Item size: {directoryEntry.ItemSize}");
Console.WriteLine($" Checksum index: {directoryEntry.ChecksumIndex}");
Console.WriteLine($" Directory flags: {directoryEntry.DirectoryFlags}");
Console.WriteLine($" Parent index: {directoryEntry.ParentIndex}");
Console.WriteLine($" Next index: {directoryEntry.NextIndex}");
Console.WriteLine($" First index: {directoryEntry.FirstIndex}");
}
}
Console.WriteLine();
}
///
/// Print directory info 1 entries information
///
private void PrintDirectoryInfo1Entries()
{
Console.WriteLine(" Directory Info 1 Entries Information:");
Console.WriteLine(" -------------------------");
if (DirectoryInfo1Entries == null || DirectoryInfo1Entries.Length == 0)
{
Console.WriteLine(" No directory info 1 entries");
}
else
{
for (int i = 0; i < DirectoryInfo1Entries.Length; i++)
{
var directoryInfoEntry = DirectoryInfo1Entries[i];
Console.WriteLine($" Directory Info 1 Entry {i}");
Console.WriteLine($" Dummy 0: {directoryInfoEntry.Dummy0}");
}
}
Console.WriteLine();
}
///
/// Print directory info 2 entries information
///
private void PrintDirectoryInfo2Entries()
{
Console.WriteLine(" Directory Info 2 Entries Information:");
Console.WriteLine(" -------------------------");
if (DirectoryInfo2Entries == null || DirectoryInfo2Entries.Length == 0)
{
Console.WriteLine(" No directory info 2 entries");
}
else
{
for (int i = 0; i < DirectoryInfo2Entries.Length; i++)
{
var directoryInfoEntry = DirectoryInfo2Entries[i];
Console.WriteLine($" Directory Info 2 Entry {i}");
Console.WriteLine($" Dummy 0: {directoryInfoEntry.Dummy0}");
}
}
Console.WriteLine();
}
///
/// Print directory copy entries information
///
private void PrintDirectoryCopyEntries()
{
Console.WriteLine(" Directory Copy Entries Information:");
Console.WriteLine(value: " -------------------------");
if (DirectoryCopyEntries == null || DirectoryCopyEntries.Length == 0)
{
Console.WriteLine(" No directory copy entries");
}
else
{
for (int i = 0; i < DirectoryCopyEntries.Length; i++)
{
var directoryCopyEntry = DirectoryCopyEntries[i];
Console.WriteLine($" Directory Copy Entry {i}");
Console.WriteLine($" Directory index: {directoryCopyEntry.DirectoryIndex}");
}
}
Console.WriteLine();
}
///
/// Print directory local entries information
///
private void PrintDirectoryLocalEntries()
{
Console.WriteLine(" Directory Local Entries Information:");
Console.WriteLine(value: " -------------------------");
if (DirectoryLocalEntries == null || DirectoryLocalEntries.Length == 0)
{
Console.WriteLine(" No directory local entries");
}
else
{
for (int i = 0; i < DirectoryLocalEntries.Length; i++)
{
var directoryLocalEntry = DirectoryLocalEntries[i];
Console.WriteLine($" Directory Local Entry {i}");
Console.WriteLine($" Directory index: {directoryLocalEntry.DirectoryIndex}");
}
}
Console.WriteLine();
}
///
/// Print directory map header information
///
private void PrintDirectoryMapHeader()
{
Console.WriteLine(" Directory Map Header Information:");
Console.WriteLine(" -------------------------");
if (_file.DirectoryMapHeader == null)
{
Console.WriteLine($" No directory map header");
}
else
{
Console.WriteLine($" Dummy 0: {DMH_Dummy0}");
Console.WriteLine($" Dummy 1: {DMH_Dummy1}");
}
Console.WriteLine();
}
///
/// Print directory map entries information
///
private void PrintDirectoryMapEntries()
{
Console.WriteLine(" Directory Map Entries Information:");
Console.WriteLine(value: " -------------------------");
if (DirectoryMapEntries == null || DirectoryMapEntries.Length == 0)
{
Console.WriteLine(" No directory map entries");
}
else
{
for (int i = 0; i < DirectoryMapEntries.Length; i++)
{
var directoryMapEntry = DirectoryMapEntries[i];
Console.WriteLine($" Directory Map Entry {i}");
Console.WriteLine($" First block index: {directoryMapEntry.FirstBlockIndex}");
}
}
Console.WriteLine();
}
///
/// Print checksum header information
///
private void PrintChecksumHeader()
{
Console.WriteLine(" Checksum Header Information:");
Console.WriteLine(" -------------------------");
Console.WriteLine($" Dummy 0: {CH_Dummy0}");
Console.WriteLine($" Checksum size: {CH_ChecksumSize}");
Console.WriteLine();
}
///
/// Print checksum map header information
///
private void PrintChecksumMapHeader()
{
Console.WriteLine(" Checksum Map Header Information:");
Console.WriteLine(" -------------------------");
Console.WriteLine($" Dummy 0: {CMH_Dummy0}");
Console.WriteLine($" Dummy 1: {CMH_Dummy1}");
Console.WriteLine($" Item count: {CMH_ItemCount}");
Console.WriteLine($" Checksum count: {CMH_ChecksumCount}");
Console.WriteLine();
}
///
/// Print checksum map entries information
///
private void PrintChecksumMapEntries()
{
Console.WriteLine(" Checksum Map Entries Information:");
Console.WriteLine(value: " -------------------------");
if (ChecksumMapEntries == null || ChecksumMapEntries.Length == 0)
{
Console.WriteLine(" No checksum map entries");
}
else
{
for (int i = 0; i < ChecksumMapEntries.Length; i++)
{
var checksumMapEntry = ChecksumMapEntries[i];
Console.WriteLine($" Checksum Map Entry {i}");
Console.WriteLine($" Checksum count: {checksumMapEntry.ChecksumCount}");
Console.WriteLine($" First checksum index: {checksumMapEntry.FirstChecksumIndex}");
}
}
Console.WriteLine();
}
///
/// Print checksum entries information
///
private void PrintChecksumEntries()
{
Console.WriteLine(" Checksum Entries Information:");
Console.WriteLine(value: " -------------------------");
if (ChecksumEntries == null || ChecksumEntries.Length == 0)
{
Console.WriteLine(" No checksum entries");
}
else
{
for (int i = 0; i < ChecksumEntries.Length; i++)
{
var checksumEntry = ChecksumEntries[i];
Console.WriteLine($" Checksum Entry {i}");
Console.WriteLine($" Checksum: {checksumEntry.Checksum}");
}
}
Console.WriteLine();
}
///
/// Print data block header information
///
private void PrintDataBlockHeader()
{
Console.WriteLine(" Data Block Header Information:");
Console.WriteLine(" -------------------------");
Console.WriteLine($" Last version played: {DBH_LastVersionPlayed}");
Console.WriteLine($" Block count: {DBH_BlockCount}");
Console.WriteLine($" Block size: {DBH_BlockSize}");
Console.WriteLine($" First block offset: {DBH_FirstBlockOffset}");
Console.WriteLine($" Blocks used: {DBH_BlocksUsed}");
Console.WriteLine($" Checksum: {DBH_Checksum}");
Console.WriteLine();
}
#endregion
#region Extraction
///
/// Extract all files from the GCF to an output directory
///
/// Output directory to write to
/// True if all files extracted, false otherwise
public bool ExtractAll(string outputDirectory)
{
// If we have no files
if (Files == null || Files.Length == 0)
return false;
// Loop through and extract all files to the output
bool allExtracted = true;
for (int i = 0; i < Files.Length; i++)
{
allExtracted &= ExtractFile(i, outputDirectory);
}
return allExtracted;
}
///
/// Extract a file from the GCF to an output directory by index
///
/// File index to extract
/// Output directory to write to
/// True if the file extracted, false otherwise
public bool ExtractFile(int index, string outputDirectory)
{
// If we have no files
if (Files == null || Files.Length == 0)
return false;
// If the files index is invalid
if (index < 0 || index >= Files.Length)
return false;
// Get the file
var file = Files[index];
if (file.Size == 0)
return false;
// If the file is encrypted -- TODO: Revisit later
if (file.Encrypted)
return false;
// Get all data block offsets needed for extraction
var dataBlockOffsets = new List();
for (int i = 0; i < file.BlockEntries.Length; i++)
{
var blockEntry = file.BlockEntries[i];
uint dataBlockIndex = blockEntry.FirstDataBlockIndex;
long blockEntrySize = blockEntry.FileDataSize;
while (blockEntrySize > 0)
{
long dataBlockOffset = DataBlockOffsets[dataBlockIndex++];
dataBlockOffsets.Add(dataBlockOffset);
blockEntrySize -= DBH_BlockSize;
}
}
// Create the filename
string filename = file.Path;
// If we have an invalid output directory
if (string.IsNullOrWhiteSpace(outputDirectory))
return false;
// Create the full output path
filename = Path.Combine(outputDirectory, filename);
// Ensure the output directory is created
Directory.CreateDirectory(Path.GetDirectoryName(filename));
// Try to write the data
try
{
// Open the output file for writing
using (Stream fs = File.OpenWrite(filename))
{
// Now read the data sequentially and write out while we have data left
long fileSize = file.Size;
for (int i = 0; i < dataBlockOffsets.Count; i++)
{
int readSize = (int)Math.Min(DBH_BlockSize, fileSize);
byte[] data = ReadFromDataSource((int)dataBlockOffsets[i], readSize);
fs.Write(data, 0, data.Length);
}
}
}
catch
{
return false;
}
return true;
}
#endregion
#region Helper Classes
///
/// Class to contain all necessary file information
///
public sealed class FileInfo
{
///
/// Full item path
///
public string Path;
///
/// File size
///
public uint Size;
///
/// Indicates if the block is encrypted
///
public bool Encrypted;
///
/// Array of block entries
///
public Models.GCF.BlockEntry[] BlockEntries;
}
#endregion
}
}