Files
BinaryObjectScanner/BurnOutSharp.Models/PortableExecutable/ImportDirectoryTableEntry.cs
2022-11-10 11:31:06 -08:00

54 lines
2.1 KiB
C#

using System.Runtime.InteropServices;
namespace BurnOutSharp.Models.PortableExecutable
{
/// <summary>
/// The import information begins with the import directory table, which
/// describes the remainder of the import information. The import directory
/// table contains address information that is used to resolve fixup references
/// to the entry points within a DLL image. The import directory table consists
/// of an array of import directory entries, one entry for each DLL to which
/// the image refers. The last directory entry is empty (filled with null values),
/// which indicates the end of the directory table.
/// </summary>
/// <see href="https://learn.microsoft.com/en-us/windows/win32/debug/pe-format"/>
[StructLayout(LayoutKind.Sequential)]
public class ImportDirectoryTableEntry
{
/// <summary>
/// The RVA of the import lookup table. This table contains a name or ordinal
/// for each import. (The name "Characteristics" is used in Winnt.h, but no
/// longer describes this field.)
/// </summary>
public uint ImportLookupTableRVA;
/// <summary>
/// The stamp that is set to zero until the image is bound. After the image is
/// bound, this field is set to the time/data stamp of the DLL.
/// </summary>
public uint TimeDateStamp;
/// <summary>
/// The index of the first forwarder reference.
/// </summary>
public uint ForwarderChain;
/// <summary>
/// The address of an ASCII string that contains the name of the DLL. This address
/// is relative to the image base.
/// </summary>
public uint NameRVA;
/// <summary>
/// ASCII string that contains the name of the DLL.
/// </summary>
public string Name;
/// <summary>
/// The RVA of the import address table. The contents of this table are identical
/// to the contents of the import lookup table until the image is bound.
/// </summary>
public uint ImportAddressTableRVA;
}
}