Files
BinaryObjectScanner/BurnOutSharp.Models/MoPaQ/PatchInfo.cs
Matt Nadareski 65499d1f46 Add MoPaQ models
2022-12-14 15:43:13 -08:00

39 lines
1023 B
C#

using System.Runtime.InteropServices;
namespace BurnOutSharp.Models.MoPaQ
{
/// <summary>
/// This structure contains size of the patch, flags and also MD5 of the patch.
/// </summary>
/// <see href="http://zezula.net/en/mpq/mpqformat.html"/>
[StructLayout(LayoutKind.Sequential)]
public class PatchInfo
{
/// <summary>
/// Length of patch info header, in bytes
/// </summary>
public uint Length;
/// <summary>
/// Flags. 0x80000000 = MD5 (?)
/// </summary>
public uint Flags;
/// <summary>
/// Uncompressed size of the patch file
/// </summary>
public uint DataSize;
/// <summary>
/// MD5 of the entire patch file after decompression
/// </summary>
/// <remarks>0x10 bytes</remarks>
public byte[] MD5;
/// <summary>
/// The sector offset table (variable length)
/// </summary>
public uint[] SectorOffsetTable;
}
}