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209 lines
7.8 KiB
C#
209 lines
7.8 KiB
C#
using System;
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using System.IO;
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namespace BurnOutSharp.Wrappers
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{
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public class MSDOS : WrapperBase
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{
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#region Pass-Through Properties
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#region Header
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.Magic"/>
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public byte[] Magic => _executable.Header.Magic;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.LastPageBytes"/>
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public ushort LastPageBytes => _executable.Header.LastPageBytes;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.Pages"/>
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public ushort Pages => _executable.Header.Pages;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.RelocationItems"/>
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public ushort RelocationItems => _executable.Header.RelocationItems;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.HeaderParagraphSize"/>
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public ushort HeaderParagraphSize => _executable.Header.HeaderParagraphSize;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.MinimumExtraParagraphs"/>
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public ushort MinimumExtraParagraphs => _executable.Header.MinimumExtraParagraphs;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.MaximumExtraParagraphs"/>
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public ushort MaximumExtraParagraphs => _executable.Header.MaximumExtraParagraphs;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.InitialSSValue"/>
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public ushort InitialSSValue => _executable.Header.InitialSSValue;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.InitialSPValue"/>
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public ushort InitialSPValue => _executable.Header.InitialSPValue;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.Checksum"/>
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public ushort Checksum => _executable.Header.Checksum;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.InitialIPValue"/>
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public ushort InitialIPValue => _executable.Header.InitialIPValue;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.InitialCSValue"/>
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public ushort InitialCSValue => _executable.Header.InitialCSValue;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.RelocationTableAddr"/>
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public ushort RelocationTableAddr => _executable.Header.RelocationTableAddr;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.OverlayNumber"/>
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public ushort OverlayNumber => _executable.Header.OverlayNumber;
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#endregion
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#region PE Extensions
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.Reserved1"/>
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public ushort[] Reserved1 => _executable.Header.Reserved1;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.OEMIdentifier"/>
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public ushort OEMIdentifier => _executable.Header.OEMIdentifier;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.OEMInformation"/>
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public ushort OEMInformation => _executable.Header.OEMInformation;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.Reserved2"/>
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public ushort[] Reserved2 => _executable.Header.Reserved2;
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/// <inheritdoc cref="Models.MSDOS.ExecutableHeader.NewExeHeaderAddr"/>
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public uint NewExeHeaderAddr => _executable.Header.NewExeHeaderAddr;
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#endregion
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#region Relocation Table
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/// <inheritdoc cref="Models.MSDOS.Executable.RelocationTable"/>
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public Models.MSDOS.RelocationEntry[] RelocationTable => _executable.RelocationTable;
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#endregion
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#endregion
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#region Instance Variables
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/// <summary>
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/// Internal representation of the executable
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/// </summary>
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private Models.MSDOS.Executable _executable;
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#endregion
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#region Constructors
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/// <summary>
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/// Private constructor
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/// </summary>
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private MSDOS() { }
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/// <summary>
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/// Create an MS-DOS executable from a byte array and offset
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/// </summary>
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/// <param name="data">Byte array representing the executable</param>
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/// <param name="offset">Offset within the array to parse</param>
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/// <returns>An MS-DOS executable wrapper on success, null on failure</returns>
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public static MSDOS Create(byte[] data, int offset)
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{
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// If the data is invalid
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if (data == null)
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return null;
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// If the offset is out of bounds
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if (offset < 0 || offset >= data.Length)
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return null;
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// Create a memory stream and use that
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MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
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return Create(dataStream);
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}
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/// <summary>
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/// Create an MS-DOS executable from a Stream
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/// </summary>
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/// <param name="data">Stream representing the executable</param>
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/// <returns>An MS-DOS executable wrapper on success, null on failure</returns>
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public static MSDOS Create(Stream data)
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{
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// If the data is invalid
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if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
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return null;
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var executable = Builders.MSDOS.ParseExecutable(data);
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if (executable == null)
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return null;
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var wrapper = new MSDOS
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{
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_executable = executable,
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_dataSource = DataSource.Stream,
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_streamData = data,
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};
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return wrapper;
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}
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#endregion
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#region Printing
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/// <inheritdoc/>
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public override void Print()
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{
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Console.WriteLine("MS-DOS Executable Information:");
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Console.WriteLine("-------------------------");
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Console.WriteLine();
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PrintHeader();
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PrintRelocationTable();
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}
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/// <summary>
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/// Print header information
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/// </summary>
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private void PrintHeader()
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{
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Console.WriteLine(" Header Information:");
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Console.WriteLine(" -------------------------");
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Console.WriteLine($" Magic number: {BitConverter.ToString(Magic).Replace("-", string.Empty)}");
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Console.WriteLine($" Last page bytes: {LastPageBytes}");
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Console.WriteLine($" Pages: {Pages}");
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Console.WriteLine($" Relocation items: {RelocationItems}");
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Console.WriteLine($" Header paragraph size: {HeaderParagraphSize}");
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Console.WriteLine($" Minimum extra paragraphs: {MinimumExtraParagraphs}");
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Console.WriteLine($" Maximum extra paragraphs: {MaximumExtraParagraphs}");
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Console.WriteLine($" Initial SS value: {InitialSSValue}");
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Console.WriteLine($" Initial SP value: {InitialSPValue}");
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Console.WriteLine($" Checksum: {Checksum}");
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Console.WriteLine($" Initial IP value: {InitialIPValue}");
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Console.WriteLine($" Initial CS value: {InitialCSValue}");
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Console.WriteLine($" Relocation table address: {RelocationTableAddr}");
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Console.WriteLine($" Overlay number: {OverlayNumber}");
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}
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/// <summary>
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/// Print relocation table information
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/// </summary>
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private void PrintRelocationTable()
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{
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Console.WriteLine(" Relocation Table Information:");
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Console.WriteLine(" -------------------------");
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if (RelocationItems == 0 || RelocationTable.Length == 0)
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{
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Console.WriteLine(" No relocation table items");
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}
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else
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{
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for (int i = 0; i < RelocationTable.Length; i++)
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{
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var entry = RelocationTable[i];
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Console.WriteLine($" Relocation Table Entry {i}");
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Console.WriteLine($" Offset = {entry.Offset}");
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Console.WriteLine($" Segment = {entry.Segment}");
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}
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}
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Console.WriteLine();
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}
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#endregion
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}
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} |