Files
BinaryObjectScanner/BurnOutSharp/External/libmspack/Compression/LZX.cs
Matt Nadareski 4dbaa415c5 Constants
2022-05-24 15:52:05 -07:00

552 lines
23 KiB
C#

/* This file is part of libmspack.
* (C) 2003-2013 Stuart Caie.
*
* The LZX method was created by Jonathan Forbes and Tomi Poutanen, adapted
* by Microsoft Corporation.
*
* libmspack is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License (LGPL) version 2.1
*
* For further details, see the file COPYING.LIB distributed with libmspack
*/
/* Microsoft's LZX document (in cab-sdk.exe) and their implementation
* of the com.ms.util.cab Java package do not concur.
*
* In the LZX document, there is a table showing the correlation between
* window size and the number of position slots. It states that the 1MB
* window = 40 slots and the 2MB window = 42 slots. In the implementation,
* 1MB = 42 slots, 2MB = 50 slots. The actual calculation is 'find the
* first slot whose position base is equal to or more than the required
* window size'. This would explain why other tables in the document refer
* to 50 slots rather than 42.
*
* The constant NUM_PRIMARY_LENGTHS used in the decompression pseudocode
* is not defined in the specification.
*
* The LZX document does not state the uncompressed block has an
* uncompressed length field. Where does this length field come from, so
* we can know how large the block is? The implementation has it as the 24
* bits following after the 3 blocktype bits, before the alignment
* padding.
*
* The LZX document states that aligned offset blocks have their aligned
* offset huffman tree AFTER the main and length trees. The implementation
* suggests that the aligned offset tree is BEFORE the main and length
* trees.
*
* The LZX document decoding algorithm states that, in an aligned offset
* block, if an extra_bits value is 1, 2 or 3, then that number of bits
* should be read and the result added to the match offset. This is
* correct for 1 and 2, but not 3, where just a huffman symbol (using the
* aligned tree) should be read.
*
* Regarding the E8 preprocessing, the LZX document states 'No translation
* may be performed on the last 6 bytes of the input block'. This is
* correct. However, the pseudocode provided checks for the *E8 leader*
* up to the last 6 bytes. If the leader appears between -10 and -7 bytes
* from the end, this would cause the next four bytes to be modified, at
* least one of which would be in the last 6 bytes, which is not allowed
* according to the spec.
*
* The specification states that the huffman trees must always contain at
* least one element. However, many CAB files contain blocks where the
* length tree is completely empty (because there are no matches), and
* this is expected to succeed.
*
* The errors in LZX documentation appear have been corrected in the
* new documentation for the LZX DELTA format.
*
* http://msdn.microsoft.com/en-us/library/cc483133.aspx
*
* However, this is a different format, an extension of regular LZX.
* I have noticed the following differences, there may be more:
*
* The maximum window size has increased from 2MB to 32MB. This also
* increases the maximum number of position slots, etc.
*
* If the match length is 257 (the maximum possible), this signals
* a further length decoding step, that allows for matches up to
* 33024 bytes long.
*
* The format now allows for "reference data", supplied by the caller.
* If match offsets go further back than the number of bytes
* decompressed so far, that is them accessing the reference data.
*/
using System;
using System.IO;
using static LibMSPackSharp.Compression.Constants;
namespace LibMSPackSharp.Compression
{
public class LZX
{
/// <summary>
/// Allocates and initialises LZX decompression state for decoding an LZX
/// stream.
///
/// This routine uses system.alloc() to allocate memory. If memory
/// allocation fails, or the parameters to this function are invalid,
/// null is returned.
/// </summary>
/// <param name="system">
/// an mspack_system structure used to read from
/// the input stream and write to the output
/// stream, also to allocate and free memory.
/// </param>
/// <param name="input">an input stream with the LZX data.</param>
/// <param name="output">an output stream to write the decoded data to.</param>
/// <param name="window_bits">
/// the size of the decoding window, which must be
/// between 15 and 21 inclusive for regular LZX
/// data, or between 17 and 25 inclusive for
/// LZX DELTA data.</param>
/// <param name="reset_interval">
/// the interval at which the LZX bitstream is
/// reset, in multiples of LZX frames (32678
/// bytes), e.g. a value of 2 indicates the input
/// stream resets after every 65536 output bytes.
/// A value of 0 indicates that the bitstream never
/// resets, such as in CAB LZX streams.
/// </param>
/// <param name="input_buffer_size">
/// the number of bytes to use as an input
/// bitstream buffer.
/// </param>
/// <param name="output_length">
/// the length in bytes of the entirely
/// decompressed output stream, if known in
/// advance. It is used to correctly perform the
/// Intel E8 transformation, which must stop 6
/// bytes before the very end of the
/// decompressed stream. It is not otherwise used
/// or adhered to. If the full decompressed
/// length is known in advance, set it here.
/// If it is NOT known, use the value 0, and call
/// lzxd_set_outputLength() once it is
/// known. If never set, 4 of the final 6 bytes
/// of the output stream may be incorrect.
/// </param>
/// <param name="is_delta">
/// should be zero for all regular LZX data,
/// non-zero for LZX DELTA encoded data.
/// </param>
/// <returns>
/// a pointer to an initialised LZXDStream structure, or null if
/// there was not enough memory or parameters to the function were wrong.
/// </returns>
public static LZXDStream Init(SystemImpl system, FileStream input, FileStream output, int window_bits, int reset_interval, int input_buffer_size, long output_length, bool is_delta)
{
if (system == null)
return null;
// LZX DELTA window sizes are between 2^17 (128KiB) and 2^25 (32MiB),
// regular LZX windows are between 2^15 (32KiB) and 2^21 (2MiB)
if (is_delta)
{
if (window_bits < 17 || window_bits > 25)
return null;
}
else
{
if (window_bits < 15 || window_bits > 21)
return null;
}
if (reset_interval < 0 || output_length < 0)
{
Console.WriteLine("Reset interval or output length < 0");
return null;
}
// Round up input buffer size to multiple of two
input_buffer_size = (input_buffer_size + 1) & -2;
if (input_buffer_size < 2)
return null;
// Allocate decompression state
LZXDStream lzx = new LZXDStream()
{
// Allocate decompression window and input buffer
Window = new byte[1 << window_bits],
InputBuffer = new byte[input_buffer_size],
System = system,
InputFileHandle = input,
OutputFileHandle = output,
Offset = 0,
Length = output_length,
InputBufferSize = (uint)input_buffer_size,
WindowSize = (uint)(1 << window_bits),
ReferenceDataSize = 0,
WindowPosition = 0,
FramePosition = 0,
Frame = 0,
ResetInterval = (uint)reset_interval,
IntelFileSize = 0,
IntelStarted = false,
Error = Error.MSPACK_ERR_OK,
NumOffsets = LZXPositionSlots[window_bits - 15] << 3,
IsDelta = is_delta,
OutputPointer = 0,
OutputEnd = 0,
OutputIsE8 = true,
};
lzx.ResetState();
lzx.INIT_BITS();
return lzx;
}
/// <summary>
/// Reads LZX DELTA reference data into the window and allows
/// lzxd_decompress() to reference it.
///
/// Call this before the first call to lzxd_decompress().
/// </summary>
/// <param name="lzx">the LZX stream to apply this reference data to</param>
/// <param name="system">
/// an mspack_system implementation to use with the
/// input param. Only read() will be called.
/// </param>
/// <param name="input"> an input file handle to read reference data using system.read().</param>
/// <param name="length">
/// the length of the reference data. Cannot be longer
/// than the LZX window size.
/// </param>
/// <returns>An error code, or MSPACK_ERR_OK if successful</returns>
public static Error SetReferenceData(LZXDStream lzx, SystemImpl system, FileStream input, uint length)
{
if (lzx == null)
return Error.MSPACK_ERR_ARGS;
if (!lzx.IsDelta)
{
Console.WriteLine("Only LZX DELTA streams support reference data");
return Error.MSPACK_ERR_ARGS;
}
if (lzx.Offset != 0)
{
Console.WriteLine("Too late to set reference data after decoding starts");
return Error.MSPACK_ERR_ARGS;
}
if (length > lzx.WindowSize)
{
Console.WriteLine($"Reference length ({length}) is longer than the window");
return Error.MSPACK_ERR_ARGS;
}
if (length > 0 && (system == null || input == null))
{
Console.WriteLine("Length > 0 but no system or input");
return Error.MSPACK_ERR_ARGS;
}
lzx.ReferenceDataSize = length;
if (length > 0)
{
// Copy reference data
int pos = (int)(lzx.WindowSize - length);
int bytes = system.Read(input, lzx.Window, pos, (int)length);
// Length can't be more than 2^25, so no signedness problem
if (bytes < (int)length)
return Error.MSPACK_ERR_READ;
}
lzx.ReferenceDataSize = length;
return Error.MSPACK_ERR_OK;
}
// See description of outputLength in Init()
public static void SetOutputLength(LZXDStream lzx, long outputLength)
{
if (lzx != null && outputLength > 0)
lzx.Length = outputLength;
}
/// <summary>
/// Decompresses entire or partial LZX streams.
///
/// The number of bytes of data that should be decompressed is given as the
/// out_bytes parameter. If more bytes are decoded than are needed, they
/// will be kept over for a later invocation.
///
/// The output bytes will be passed to the system.write() function given in
/// lzxd_init(), using the output file handle given in lzxd_init(). More than
/// one call may be made to system.write().
/// Input bytes will be read in as necessary using the system.read()
/// function given in lzxd_init(), using the input file handle given in
/// lzxd_init(). This will continue until system.read() returns 0 bytes,
/// or an error. Errors will be passed out of the function as
/// MSPACK_ERR_READ errors. Input streams should convey an "end of input
/// stream" by refusing to supply all the bytes that LZX asks for when they
/// reach the end of the stream, rather than return an error code.
///
/// If any error code other than MSPACK_ERR_OK is returned, the stream
/// should be considered unusable and lzxd_decompress() should not be
/// called again on this stream.
/// </summary>
/// <param name="o">LZX decompression state, as allocated by lzxd_init().</param>
/// <param name="out_bytes">the number of bytes of data to decompress.</param>
/// <returns>an error code, or MSPACK_ERR_OK if successful</returns>
public static Error Decompress(object o, long out_bytes)
{
LZXDStream lzx = o as LZXDStream;
if (lzx == null)
return Error.MSPACK_ERR_ARGS;
int warned = 0;
byte[] buf = new byte[12];
// Easy answers
if (lzx == null || (out_bytes < 0))
return Error.MSPACK_ERR_ARGS;
if (lzx.Error != Error.MSPACK_ERR_OK)
return lzx.Error;
// Flush out any stored-up bytes before we begin
int leftover_bytes = lzx.OutputEnd - lzx.OutputPointer;
if (leftover_bytes > out_bytes)
leftover_bytes = (int)out_bytes;
if (leftover_bytes != 0)
{
try { lzx.System.Write(lzx.OutputFileHandle, lzx.OutputIsE8 ? lzx.E8Buffer : lzx.Window, lzx.OutputPointer, leftover_bytes); }
catch { return lzx.Error = Error.MSPACK_ERR_WRITE; }
lzx.OutputPointer += leftover_bytes;
lzx.Offset += leftover_bytes;
out_bytes -= leftover_bytes;
}
if (out_bytes == 0)
return Error.MSPACK_ERR_OK;
// Restore local state
BufferState state = lzx.RESTORE_BITS();
byte[] window = lzx.Window;
int window_posn = lzx.WindowPosition;
uint[] R = lzx.R;
uint end_frame = (uint)((lzx.Offset + out_bytes) / LZX_FRAME_SIZE) + 1;
while (lzx.Frame < end_frame)
{
// Have we reached the reset interval? (if there is one?)
if (lzx.ResetInterval != 0 && ((lzx.Frame % lzx.ResetInterval) == 0))
{
if (lzx.BlockRemaining != 0)
{
// This is a file format error, we can make a best effort to extract what we can
Console.WriteLine($"{lzx.BlockRemaining} bytes remaining at reset interval");
if (warned == 0)
{
lzx.System.Message(null, "WARNING; invalid reset interval detected during LZX decompression");
warned++;
}
}
// Re-read the intel header and reset the huffman lengths
lzx.ResetState();
R = lzx.R;
}
// LZX DELTA format has chunk_size, not present in LZX format
if (lzx.IsDelta)
{
lzx.ENSURE_BITS(16, state);
state.REMOVE_BITS_MSB(16);
}
//// Read header if necessary
//if (lzx.HeaderRead == 0)
//{
// // Read 1 bit. If bit=0, intel_filesize = 0.
// // If bit=1, read intel filesize (32 bits)
// int j = 0;
// int i = (int)lzx.READ_BITS_MSB(1, state);
// if (i != 0)
// {
// i = (int)lzx.READ_BITS_MSB(16, state);
// j = (int)lzx.READ_BITS_MSB(16, state);
// }
// lzx.IntelFileSize = (i << 16) | j;
// lzx.HeaderRead = 1;
//}
// Calculate size of frame: all frames are 32k except the final frame
// which is 32kb or less. this can only be calculated when lzx.Length
// has been filled in.
uint frame_size = LZX_FRAME_SIZE;
if (lzx.Length != 0 && (lzx.Length - lzx.Offset) < frame_size)
frame_size = (uint)(lzx.Length - lzx.Offset);
// Decode until one more frame is available
int bytes_todo = (int)(lzx.FramePosition + frame_size - window_posn);
while (bytes_todo > 0)
{
// Realign if previous block was an odd-sized UNCOMPRESSED block
if ((lzx.BlockType == LZXBlockType.LZX_BLOCKTYPE_UNCOMPRESSED) && (lzx.BlockLength & 1) != 0)
{
lzx.READ_IF_NEEDED(state);
if (lzx.Error != Error.MSPACK_ERR_OK)
return lzx.Error;
state.InputPointer++;
}
lzx.ReadBlockHeader(buf, ref R, state);
if (lzx.Error != Error.MSPACK_ERR_OK)
return lzx.Error;
// Decode more of the block:
int this_run = Math.Min(lzx.BlockRemaining, bytes_todo);
// Assume we decode exactly this_run bytes, for now
bytes_todo -= this_run;
lzx.BlockRemaining -= this_run;
// Decode at least this_run bytes
switch (lzx.BlockType)
{
case LZXBlockType.LZX_BLOCKTYPE_ALIGNED:
case LZXBlockType.LZX_BLOCKTYPE_VERBATIM:
lzx.DecompressBlock(window, ref window_posn, ref this_run, ref R, state);
if (lzx.Error != Error.MSPACK_ERR_OK)
return lzx.Error;
// If the literal 0xE8 is anywhere in the block...
if (lzx.MAINTREE_len[0xE8] != 0)
lzx.IntelStarted = true;
break;
case LZXBlockType.LZX_BLOCKTYPE_UNCOMPRESSED:
// As this_run is limited not to wrap a frame, this also means it
// won't wrap the window (as the window is a multiple of 32k)
int rundest = window_posn;
window_posn += this_run;
while (this_run > 0)
{
int i = state.InputEnd - state.InputPointer;
if (i == 0)
{
lzx.READ_IF_NEEDED(state);
if (lzx.Error != Error.MSPACK_ERR_OK)
return lzx.Error;
}
else
{
if (i > this_run)
i = this_run;
Array.Copy(lzx.InputBuffer, state.InputPointer, window, rundest, i);
rundest += i;
state.InputPointer += i;
this_run -= i;
}
}
// Because we can't assume otherwise
lzx.IntelStarted = true;
break;
default:
return lzx.Error = Error.MSPACK_ERR_DECRUNCH; // Might as well
}
// Did the final match overrun our desired this_run length?
if (this_run < 0)
{
if ((uint)(-this_run) > lzx.BlockRemaining)
{
Console.WriteLine($"Overrun went past end of block by {-this_run} ({lzx.BlockRemaining} remaining)");
return lzx.Error = Error.MSPACK_ERR_DECRUNCH;
}
lzx.BlockRemaining -= -this_run;
}
}
// Streams don't extend over frame boundaries
if ((window_posn - lzx.FramePosition) != frame_size)
{
Console.WriteLine($"Decode beyond output frame limits! {window_posn - lzx.FramePosition} != {frame_size}");
return lzx.Error = Error.MSPACK_ERR_DECRUNCH;
}
// Re-align input bitstream
if (state.BitsLeft > 0)
lzx.ENSURE_BITS(16, state);
if ((state.BitsLeft & 15) != 0)
state.REMOVE_BITS_MSB(state.BitsLeft & 15);
// Check that we've used all of the previous frame first
if (lzx.OutputPointer != lzx.OutputEnd)
{
Console.WriteLine($"{lzx.OutputEnd - lzx.OutputPointer} avail bytes, new {frame_size} frame");
return lzx.Error = Error.MSPACK_ERR_DECRUNCH;
}
// Does this intel block _really_ need decoding?
if (lzx.IntelStarted && lzx.IntelFileSize != 0 && (lzx.Frame < 32768) && (frame_size > 10))
{
lzx.UndoE8Preprocessing(frame_size);
}
else
{
lzx.OutputIsE8 = false;
lzx.OutputPointer = (int)lzx.FramePosition;
}
lzx.OutputEnd = (int)(lzx.OutputPointer + frame_size);
// Write a frame
int new_out_bytes = (int)((out_bytes < frame_size) ? out_bytes : frame_size);
try { lzx.System.Write(lzx.OutputFileHandle, lzx.OutputIsE8 ? lzx.E8Buffer : lzx.Window, lzx.OutputPointer, new_out_bytes); }
catch { return lzx.Error = Error.MSPACK_ERR_WRITE; }
lzx.OutputPointer += new_out_bytes;
lzx.Offset += new_out_bytes;
out_bytes -= new_out_bytes;
// Advance frame start position
lzx.FramePosition += frame_size;
lzx.Frame++;
// Wrap window / frame position pointers
if (window_posn == lzx.WindowSize)
window_posn = 0;
if (lzx.FramePosition == lzx.WindowSize)
lzx.FramePosition = 0;
}
if (out_bytes != 0)
{
Console.WriteLine("Bytes left to output");
return lzx.Error = Error.MSPACK_ERR_DECRUNCH;
}
// Store local state
lzx.STORE_BITS(state);
lzx.WindowPosition = window_posn;
lzx.R = R;
return Error.MSPACK_ERR_OK;
}
}
}