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BinaryObjectScanner/BinaryObjectScanner.Models/N3DS/RomFSHeader.cs
Matt Nadareski 473cbc5694 BOS.* -> BOS.*
2023-03-07 16:59:14 -05:00

97 lines
2.3 KiB
C#

namespace BinaryObjectScanner.Models.N3DS
{
/// <summary>
/// RomFS (or Read-Only Filesystem) is part of the NCCH format, and is
/// used as external file storage.
/// </summary>
/// <see href="https://www.3dbrew.org/wiki/RomFS"/>
/// TODO: Implement the other parts of the RomFS tree structure
public sealed class RomFSHeader
{
/// <summary>
/// Magic "IVFC"
/// </summary>
public string MagicString;
/// <summary>
/// Magic number 0x10000
/// </summary>
public uint MagicNumber;
/// <summary>
/// Master hash size
/// </summary>
public uint MasterHashSize;
/// <summary>
/// Level 1 logical offset
/// </summary>
public ulong Level1LogicalOffset;
/// <summary>
/// Level 1 hashdata size
/// </summary>
public ulong Level1HashdataSize;
/// <summary>
/// Level 1 block size, in log2
/// </summary>
public uint Level1BlockSizeLog2;
/// <summary>
/// Reserved
/// </summary>
public byte[] Reserved1;
/// <summary>
/// Level 2 logical offset
/// </summary>
public ulong Level2LogicalOffset;
/// <summary>
/// Level 2 hashdata size
/// </summary>
public ulong Level2HashdataSize;
/// <summary>
/// Level 2 block size, in log2
/// </summary>
public uint Level2BlockSizeLog2;
/// <summary>
/// Reserved
/// </summary>
public byte[] Reserved2;
/// <summary>
/// Level 3 logical offset
/// </summary>
public ulong Level3LogicalOffset;
/// <summary>
/// Level 3 hashdata size
/// </summary>
public ulong Level3HashdataSize;
/// <summary>
/// Level 3 block size, in log2
/// </summary>
public uint Level3BlockSizeLog2;
/// <summary>
/// Reserved
/// </summary>
public byte[] Reserved3;
/// <summary>
/// Reserved
/// </summary>
public byte[] Reserved4;
/// <summary>
/// Optional info size.
/// </summary>
public uint OptionalInfoSize;
}
}