Files
BinaryObjectScanner/BurnOutSharp.Models/Compression/Quantum/Constants.cs
2023-01-01 22:02:54 -08:00

45 lines
1.2 KiB
C#

namespace BurnOutSharp.Models.Compression.Quantum
{
public static class Constants
{
/// <summary>
/// Mask for Quantum Compression Level
/// </summary>
public const ushort MASK_QUANTUM_LEVEL = 0x00F0;
/// <summary>
/// Lowest Quantum Level (1)
/// </summary>
public const ushort QUANTUM_LEVEL_LO = 0x0010;
/// <summary>
/// Highest Quantum Level (7)
/// </summary>
public const ushort QUANTUM_LEVEL_HI = 0x0070;
/// <summary>
/// Amount to shift over to get int
/// </summary>
public const ushort SHIFT_QUANTUM_LEVEL = 4;
/// <summary>
/// Mask for Quantum Compression Memory
/// </summary>
public const ushort MASK_QUANTUM_MEM = 0x1F00;
/// <summary>
/// Lowest Quantum Memory (10)
/// </summary>
public const ushort QUANTUM_MEM_LO = 0x0A00;
/// <summary>
/// Highest Quantum Memory (21)
/// </summary>
public const ushort QUANTUM_MEM_HI = 0x1500;
/// <summary>
/// Amount to shift over to get int
/// </summary>
public const ushort SHIFT_QUANTUM_MEM = 8;
}
}