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https://github.com/SabreTools/BinaryObjectScanner.git
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Adds support for the previously-undetected Games for Windows LIVE - Zero Day Piracy Protection Module as well as adding a generic check for any other modules
79 lines
4.8 KiB
C#
79 lines
4.8 KiB
C#
using System.Collections.Concurrent;
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using System.Collections.Generic;
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using BurnOutSharp.Matching;
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namespace BurnOutSharp.ProtectionType
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{
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public class GFWL : IContentCheck, IPathCheck
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{
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/// <inheritdoc/>
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public string CheckContents(string file, byte[] fileContent, bool includePosition = false)
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{
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var matchers = new List<ContentMatchSet>
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{
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// xlive.dll
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new ContentMatchSet(new byte?[] { 0x78, 0x6C, 0x69, 0x76, 0x65, 0x2E, 0x64, 0x6C, 0x6C }, "Games for Windows LIVE"),
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// G + (char)0x00 + a + (char)0x00 + m + (char)0x00 + e + (char)0x00 + s + (char)0x00 + + (char)0x00 + f + (char)0x00 + o + (char)0x00 + r + (char)0x00 + + (char)0x00 + W + (char)0x00 + i + (char)0x00 + n + (char)0x00 + d + (char)0x00 + o + (char)0x00 + w + (char)0x00 + s + (char)0x00 + + (char)0x00 + - + (char)0x00 + + (char)0x00 + L + (char)0x00 + I + (char)0x00 + V + (char)0x00 + E + (char)0x00 + + (char)0x00 + Z + (char)0x00 + e + (char)0x00 + r + (char)0x00 + o + (char)0x00 + + (char)0x00 + D + (char)0x00 + a + (char)0x00 + y + (char)0x00 + + (char)0x00 + P + (char)0x00 + i + (char)0x00 + r + (char)0x00 + a + (char)0x00 + c + (char)0x00 + y + (char)0x00 + + (char)0x00 + P + (char)0x00 + r + (char)0x00 + o + (char)0x00 + t + (char)0x00 + e + (char)0x00 + c + (char)0x00 + t + (char)0x00 + i + (char)0x00 + o + (char)0x00 + n + (char)0x00
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new ContentMatchSet(new byte?[]
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{
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0x47, 0x00, 0x61, 0x00, 0x6D, 0x00, 0x65, 0x00,
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0x73, 0x00, 0x20, 0x00, 0x66, 0x00, 0x6F, 0x00,
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0x72, 0x00, 0x20, 0x00, 0x57, 0x00, 0x69, 0x00,
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0x6E, 0x00, 0x64, 0x00, 0x6F, 0x00, 0x77, 0x00,
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0x73, 0x00, 0x20, 0x00, 0x2D, 0x00, 0x20, 0x00,
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0x4C, 0x00, 0x49, 0x00, 0x56, 0x00, 0x45, 0x00,
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0x20, 0x00, 0x5A, 0x00, 0x65, 0x00, 0x72, 0x00,
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0x6F, 0x00, 0x20, 0x00, 0x44, 0x00, 0x61, 0x00,
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0x79, 0x00, 0x20, 0x00, 0x50, 0x00, 0x69, 0x00,
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0x72, 0x00, 0x61, 0x00, 0x63, 0x00, 0x79, 0x00,
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0x20, 0x00, 0x50, 0x00, 0x72, 0x00, 0x6F, 0x00,
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0x74, 0x00, 0x65, 0x00, 0x63, 0x00, 0x74, 0x00,
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0x69, 0x00, 0x6F, 0x00, 0x6E, 0x00,
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}, Utilities.GetFileVersion, "Games for Windows LIVE - Zero Day Piracy Protection Module"),
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// G + (char)0x00 + a + (char)0x00 + m + (char)0x00 + e + (char)0x00 + s + (char)0x00 + + (char)0x00 + f + (char)0x00 + o + (char)0x00 + r + (char)0x00 + + (char)0x00 + W + (char)0x00 + i + (char)0x00 + n + (char)0x00 + d + (char)0x00 + o + (char)0x00 + w + (char)0x00 + s + (char)0x00 + + (char)0x00 + - + (char)0x00 + + (char)0x00 + L + (char)0x00 + I + (char)0x00 + V + (char)0x00 + E + (char)0x00
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new ContentMatchSet(new byte?[]
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{
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0x47, 0x00, 0x61, 0x00, 0x6D, 0x00, 0x65, 0x00,
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0x73, 0x00, 0x20, 0x00, 0x66, 0x00, 0x6F, 0x00,
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0x72, 0x00, 0x20, 0x00, 0x57, 0x00, 0x69, 0x00,
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0x6E, 0x00, 0x64, 0x00, 0x6F, 0x00, 0x77, 0x00,
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0x73, 0x00, 0x20, 0x00, 0x2D, 0x00, 0x20, 0x00,
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0x4C, 0x00, 0x49, 0x00, 0x56, 0x00, 0x45, 0x00,
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}, Utilities.GetFileVersion, "Games for Windows LIVE"),
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};
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return MatchUtil.GetFirstMatch(file, fileContent, matchers, includePosition);
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}
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/// <inheritdoc/>
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public ConcurrentQueue<string> CheckDirectoryPath(string path, IEnumerable<string> files)
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{
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var matchers = new List<PathMatchSet>
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{
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// Might be specifically GFWL/Gfwlivesetup.exe
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new PathMatchSet(new PathMatch("Gfwlivesetup.exe", useEndsWith: true), "Games for Windows LIVE"),
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new PathMatchSet(new PathMatch("xliveinstall.dll", useEndsWith: true), "Games for Windows LIVE"),
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new PathMatchSet(new PathMatch("XLiveRedist.msi", useEndsWith: true), "Games for Windows LIVE"),
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};
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return MatchUtil.GetAllMatches(files, matchers, any: true);
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}
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/// <inheritdoc/>
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public string CheckFilePath(string path)
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{
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var matchers = new List<PathMatchSet>
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{
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// Might be specifically GFWL/Gfwlivesetup.exe
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new PathMatchSet(new PathMatch("Gfwlivesetup.exe", useEndsWith: true), "Games for Windows LIVE"),
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new PathMatchSet(new PathMatch("xliveinstall.dll", useEndsWith: true), "Games for Windows LIVE"),
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new PathMatchSet(new PathMatch("XLiveRedist.msi", useEndsWith: true), "Games for Windows LIVE"),
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};
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return MatchUtil.GetFirstMatch(path, matchers, any: true);
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}
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}
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}
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