mirror of
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144 lines
5.0 KiB
C#
144 lines
5.0 KiB
C#
using System;
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using System.Linq;
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using ComponentAce.Compression.Libs.zlib;
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namespace BurnOutSharp.FileType
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{
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/// <summary>
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/// Each MSZIP block MUST consist of a 2-byte MSZIP signature and one or more RFC 1951 blocks. The
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/// 2-byte MSZIP signature MUST consist of the bytes 0x43 and 0x4B. The MSZIP signature MUST be
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/// the first 2 bytes in the MSZIP block.The MSZIP signature is shown in the following packet diagram.
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/// </summary>
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internal class MSZIPBlock
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{
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#region Constants
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/// <summary>
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/// Human-readable signature
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/// </summary>
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public static readonly string SignatureString = "CK";
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/// <summary>
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/// Signature as an unsigned Int16 value
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/// </summary>
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public const ushort SignatureValue = 0x4B43;
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/// <summary>
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/// Signature as a byte array
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/// </summary>
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public static readonly byte[] SignatureBytes = new byte[] { 0x43, 0x4B };
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#endregion
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#region Properties
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/// <summary>
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/// 'CB'
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/// </summary>
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public ushort Signature { get; private set; }
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/// <summary>
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/// Each MSZIP block is the result of a single deflate compression operation, as defined in [RFC1951].
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/// The compressor that performs the compression operation MUST generate one or more RFC 1951
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/// blocks, as defined in [RFC1951]. The number, deflation mode, and type of RFC 1951 blocks in each
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/// MSZIP block is determined by the compressor, as defined in [RFC1951]. The last RFC 1951 block in
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/// each MSZIP block MUST be marked as the "end" of the stream(1), as defined by[RFC1951]
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/// section 3.2.3. Decoding trees MUST be discarded after each RFC 1951 block, but the history buffer
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/// MUST be maintained.Each MSZIP block MUST represent no more than 32 KB of uncompressed data.
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///
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/// The maximum compressed size of each MSZIP block is 32 KB + 12 bytes.This enables the MSZIP
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/// block to contain 32 KB of data split between two noncompressed RFC 1951 blocks, each of which
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/// has a value of BTYPE = 00.
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/// </summary>
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public byte[] Data { get; private set; }
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#endregion
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#region Static Properties
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public static ZStream DecompressionStream { get; set; } = new ZStream();
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#endregion
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#region Serialization
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public static MSZIPBlock Deserialize(byte[] data)
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{
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if (data == null)
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return null;
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MSZIPBlock block = new MSZIPBlock();
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int dataPtr = 0;
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block.Signature = BitConverter.ToUInt16(data, dataPtr); dataPtr += 2;
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if (block.Signature != SignatureValue)
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return null;
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block.Data = new byte[data.Length - 2];
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Array.Copy(data, dataPtr, block.Data, 0, data.Length - 2);
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dataPtr += data.Length - 2;
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return block;
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}
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#endregion
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#region Public Functionality
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/// <summary>
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/// Decompress a single block of MS-ZIP data
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/// </summary>
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public byte[] DecompressBlock(int decompressedSize, byte[] previousBytes = null)
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{
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if (Data == null || Data.Length == 0)
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return null;
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try
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{
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// The first block can use DeflateStream since it has no history
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if (previousBytes == null)
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{
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// Setup the input
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DecompressionStream = new ZStream();
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int initErr = DecompressionStream.inflateInit();
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if (initErr != zlibConst.Z_OK)
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return null;
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}
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// All n+1 blocks require the previous uncompressed data as a dictionary
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else
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{
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// TODO: We need to force a dictionary setting - at this point, mode is 8 not 6
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// Setup the dictionary
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int dictErr = DecompressionStream.inflateSetDictionary(previousBytes, previousBytes.Length);
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if (dictErr != zlibConst.Z_OK)
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return null;
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}
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// Setup the output
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byte[] output = new byte[decompressedSize];
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DecompressionStream.next_out = output;
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DecompressionStream.avail_out = decompressedSize;
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// Inflate the data -- 0x78, 0x9C is needed to trick zlib
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DecompressionStream.next_in = new byte[] { 0x78, 0x9C }.Concat(Data).ToArray();
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DecompressionStream.next_in_index = 0;
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DecompressionStream.avail_in = Data.Length + 2;
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int err = DecompressionStream.inflate(zlibConst.Z_FULL_FLUSH);
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if (err != zlibConst.Z_OK)
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return null;
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return output;
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}
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catch
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{
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return null;
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}
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}
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#endregion
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}
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}
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