Files
BinaryObjectScanner/BinaryObjectScanner/FileType/GZIP.cs
2024-04-24 11:16:03 -04:00

76 lines
2.2 KiB
C#

using System;
using System.IO;
using BinaryObjectScanner.Interfaces;
#if NET462_OR_GREATER || NETCOREAPP
using SharpCompress.Archives;
using SharpCompress.Archives.GZip;
#endif
namespace BinaryObjectScanner.FileType
{
/// <summary>
/// gzip archive
/// </summary>
public class GZIP : IExtractable
{
/// <inheritdoc/>
public string? Extract(string file, bool includeDebug)
{
if (!File.Exists(file))
return null;
using var fs = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
return Extract(fs, file, includeDebug);
}
/// <inheritdoc/>
public string? Extract(Stream? stream, string file, bool includeDebug)
{
if (stream == null)
return null;
#if NET462_OR_GREATER || NETCOREAPP
try
{
// Create a temp output directory
string tempPath = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString());
Directory.CreateDirectory(tempPath);
using (GZipArchive zipFile = GZipArchive.Open(stream))
{
foreach (var entry in zipFile.Entries)
{
try
{
// If the entry is a directory
if (entry.IsDirectory)
continue;
// If the entry has an invalid key
if (entry.Key == null)
continue;
string tempFile = Path.Combine(tempPath, entry.Key);
entry.WriteToFile(tempFile);
}
catch (Exception ex)
{
if (includeDebug) Console.WriteLine(ex);
}
}
}
return tempPath;
}
catch (Exception ex)
{
if (includeDebug) Console.WriteLine(ex);
return null;
}
#else
return null;
#endif
}
}
}