Files
BinaryObjectScanner/BinaryObjectScanner.Builders/VPK.cs
Matt Nadareski 473cbc5694 BOS.* -> BOS.*
2023-03-07 16:59:14 -05:00

319 lines
11 KiB
C#

using System.Collections.Generic;
using System.IO;
using System.Text;
using BinaryObjectScanner.Models.VPK;
using BinaryObjectScanner.Utilities;
using static BinaryObjectScanner.Models.VPK.Constants;
namespace BinaryObjectScanner.Builders
{
public static class VPK
{
#region Byte Data
/// <summary>
/// Parse a byte array into a Valve Package
/// </summary>
/// <param name="data">Byte array to parse</param>
/// <param name="offset">Offset into the byte array</param>
/// <returns>Filled Valve Package on success, null on error</returns>
public static Models.VPK.File ParseFile(byte[] data, int offset)
{
// If the data is invalid
if (data == null)
return null;
// If the offset is out of bounds
if (offset < 0 || offset >= data.Length)
return null;
// Create a memory stream and parse that
MemoryStream dataStream = new MemoryStream(data, offset, data.Length - offset);
return ParseFile(dataStream);
}
#endregion
#region Stream Data
/// <summary>
/// Parse a Stream into a Valve Package
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Valve Package on success, null on error</returns>
public static Models.VPK.File ParseFile(Stream data)
{
// If the data is invalid
if (data == null || data.Length == 0 || !data.CanSeek || !data.CanRead)
return null;
// If the offset is out of bounds
if (data.Position < 0 || data.Position >= data.Length)
return null;
// Cache the current offset
long initialOffset = data.Position;
// Create a new Valve Package to fill
var file = new Models.VPK.File();
#region Header
// Try to parse the header
// The original version had no signature.
var header = ParseHeader(data);
// Set the package header
file.Header = header;
#endregion
#region Extended Header
if (header?.Version == 2)
{
// Try to parse the extended header
var extendedHeader = ParseExtendedHeader(data);
if (extendedHeader == null)
return null;
// Set the package extended header
file.ExtendedHeader = extendedHeader;
}
#endregion
#region Directory Items
// Create the directory items tree
var directoryItems = ParseDirectoryItemTree(data);
// Set the directory items
file.DirectoryItems = directoryItems;
#endregion
#region Archive Hashes
if (header?.Version == 2 && file.ExtendedHeader != null && file.ExtendedHeader.ArchiveHashLength > 0)
{
// Create the archive hashes list
var archiveHashes = new List<ArchiveHash>();
// Cache the current offset
initialOffset = data.Position;
// Try to parse the directory items
while (data.Position < initialOffset + file.ExtendedHeader.ArchiveHashLength)
{
var archiveHash = ParseArchiveHash(data);
archiveHashes.Add(archiveHash);
}
file.ArchiveHashes = archiveHashes.ToArray();
}
#endregion
return file;
}
/// <summary>
/// Parse a Stream into a Valve Package header
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Valve Package header on success, null on error</returns>
private static Header ParseHeader(Stream data)
{
// TODO: Use marshalling here instead of building
Header header = new Header();
header.Signature = data.ReadUInt32();
if (header.Signature != SignatureUInt32)
return null;
header.Version = data.ReadUInt32();
if (header.Version > 2)
return null;
header.DirectoryLength = data.ReadUInt32();
return header;
}
/// <summary>
/// Parse a Stream into a Valve Package extended header
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Valve Package extended header on success, null on error</returns>
private static ExtendedHeader ParseExtendedHeader(Stream data)
{
// TODO: Use marshalling here instead of building
ExtendedHeader extendedHeader = new ExtendedHeader();
extendedHeader.Dummy0 = data.ReadUInt32();
extendedHeader.ArchiveHashLength = data.ReadUInt32();
extendedHeader.ExtraLength = data.ReadUInt32();
extendedHeader.Dummy1 = data.ReadUInt32();
return extendedHeader;
}
/// <summary>
/// Parse a Stream into a Valve Package archive hash
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Valve Package archive hash on success, null on error</returns>
private static ArchiveHash ParseArchiveHash(Stream data)
{
// TODO: Use marshalling here instead of building
ArchiveHash archiveHash = new ArchiveHash();
archiveHash.ArchiveIndex = data.ReadUInt32();
archiveHash.ArchiveOffset = data.ReadUInt32();
archiveHash.Length = data.ReadUInt32();
archiveHash.Hash = data.ReadBytes(0x10);
return archiveHash;
}
/// <summary>
/// Parse a Stream into a Valve Package directory item tree
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Valve Package directory item tree on success, null on error</returns>
private static DirectoryItem[] ParseDirectoryItemTree(Stream data)
{
// Create the directory items list
var directoryItems = new List<DirectoryItem>();
while (true)
{
// Get the extension
string extensionString = data.ReadString(Encoding.ASCII);
if (string.IsNullOrEmpty(extensionString))
break;
// Sanitize the extension
for (int i = 0; i < 0x20; i++)
{
extensionString = extensionString.Replace($"{(char)i}", string.Empty);
}
while (true)
{
// Get the path
string pathString = data.ReadString(Encoding.ASCII);
if (string.IsNullOrEmpty(pathString))
break;
// Sanitize the path
for (int i = 0; i < 0x20; i++)
{
pathString = pathString.Replace($"{(char)i}", string.Empty);
}
while (true)
{
// Get the name
string nameString = data.ReadString(Encoding.ASCII);
if (string.IsNullOrEmpty(nameString))
break;
// Sanitize the name
for (int i = 0; i < 0x20; i++)
{
nameString = nameString.Replace($"{(char)i}", string.Empty);
}
// Get the directory item
var directoryItem = ParseDirectoryItem(data, extensionString, pathString, nameString);
// Add the directory item
directoryItems.Add(directoryItem);
}
}
}
return directoryItems.ToArray();
}
/// <summary>
/// Parse a Stream into a Valve Package directory item
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Valve Package directory item on success, null on error</returns>
private static DirectoryItem ParseDirectoryItem(Stream data, string extension, string path, string name)
{
DirectoryItem directoryItem = new DirectoryItem();
directoryItem.Extension = extension;
directoryItem.Path = path;
directoryItem.Name = name;
// Get the directory entry
var directoryEntry = ParseDirectoryEntry(data);
// Set the directory entry
directoryItem.DirectoryEntry = directoryEntry;
// Get the preload data pointer
long preloadDataPointer = -1; int preloadDataLength = -1;
if (directoryEntry.ArchiveIndex == HL_VPK_NO_ARCHIVE && directoryEntry.EntryLength > 0)
{
preloadDataPointer = directoryEntry.EntryOffset;
preloadDataLength = (int)directoryEntry.EntryLength;
}
else if (directoryEntry.PreloadBytes > 0)
{
preloadDataPointer = data.Position;
preloadDataLength = directoryEntry.PreloadBytes;
}
// If we had a valid preload data pointer
byte[] preloadData = null;
if (preloadDataPointer >= 0 && preloadDataLength > 0)
{
// Cache the current offset
long initialOffset = data.Position;
// Seek to the preload data offset
data.Seek(preloadDataPointer, SeekOrigin.Begin);
// Read the preload data
preloadData = data.ReadBytes(preloadDataLength);
// Seek back to the original offset
data.Seek(initialOffset, SeekOrigin.Begin);
}
// Set the preload data
directoryItem.PreloadData = preloadData;
return directoryItem;
}
/// <summary>
/// Parse a Stream into a Valve Package directory entry
/// </summary>
/// <param name="data">Stream to parse</param>
/// <returns>Filled Valve Package directory entry on success, null on error</returns>
private static DirectoryEntry ParseDirectoryEntry(Stream data)
{
// TODO: Use marshalling here instead of building
DirectoryEntry directoryEntry = new DirectoryEntry();
directoryEntry.CRC = data.ReadUInt32();
directoryEntry.PreloadBytes = data.ReadUInt16();
directoryEntry.ArchiveIndex = data.ReadUInt16();
directoryEntry.EntryOffset = data.ReadUInt32();
directoryEntry.EntryLength = data.ReadUInt32();
directoryEntry.Dummy0 = data.ReadUInt16();
return directoryEntry;
}
#endregion
}
}