Files
BinaryObjectScanner/BinaryObjectScanner.Models/PlayJ/AudioFile.cs
Matt Nadareski 473cbc5694 BOS.* -> BOS.*
2023-03-07 16:59:14 -05:00

50 lines
1.2 KiB
C#

namespace BinaryObjectScanner.Models.PlayJ
{
/// <summary>
/// PlayJ audio file / CDS entry
/// <summary>
public sealed class AudioFile
{
/// <summary>
/// Header
/// </summary>
public AudioHeader Header { get; set; }
/// <summary>
/// Unknown block 1
/// </summary>
public UnknownBlock1 UnknownBlock1 { get; set; }
#region V1 Only
/// <summary>
/// Value referred to by <see cref="AudioHeaderV1.UnknownOffset2"/>
/// </summary>
/// <remarks>Typically 0x00000000</remarks>
public uint UnknownValue2 { get; set; }
/// <summary>
/// Unknown block 3 (V1 only)
/// </summary>
public UnknownBlock3 UnknownBlock3 { get; set; }
#endregion
#region V2 Only
/// <summary>
/// Number of data files embedded
/// </summary>
public uint DataFilesCount { get; set; }
/// <summary>
/// Data files (V2 only)
/// </summary>
public DataFile[] DataFiles { get; set; }
// After the data files is a block starting with 0x00000001
// This block then contains highly repeating data, possible audio samples?
#endregion
}
}