Files
BinaryObjectScanner/BurnOutSharp.Models/BSP/TextureHeader.cs
Matt Nadareski d8aec5aa97 Migrate recent HLLib work to BOS
It's better suited for the model of BOS and not an update to HLLibSharp
2022-12-24 12:57:10 -08:00

16 lines
376 B
C#

namespace BurnOutSharp.Models.BSP
{
/// <see href="https://github.com/RavuAlHemio/hllib/blob/master/HLLib/BSPFile.h"/>
public sealed class TextureHeader
{
/// <summary>
/// Texture count
/// </summary>
public uint TextureCount;
/// <summary>
/// Offsets
/// </summary>
public uint[] Offsets;
}
}