Files
BinaryObjectScanner/BurnOutSharp.Models/Compression/LZ/FileHeader.cs
Matt Nadareski 94dfba4b4f Add LZ models
2022-12-28 10:46:33 -08:00

17 lines
413 B
C#

namespace BurnOutSharp.Models.Compression.LZ
{
/// <summary>
/// Format of first 14 byte of LZ compressed file
/// </summary>
/// <see href="https://github.com/wine-mirror/wine/blob/master/dlls/kernel32/lzexpand.c"/>
public sealed class FileHeaader
{
public byte[] Magic;
public byte CompressionType;
public char LastChar;
public uint RealLength;
}
}