Files
BinaryObjectScanner/BurnOutSharp/PackerType/Armadillo.cs
2021-09-11 22:27:52 -07:00

45 lines
1.7 KiB
C#

using System.Collections.Generic;
using System.Linq;
using System.Text;
using BurnOutSharp.ExecutableType.Microsoft;
using BurnOutSharp.Matching;
namespace BurnOutSharp.PackerType
{
// TODO: Add version checking, if possible
public class Armadillo : IContentCheck
{
/// <inheritdoc/>
public string CheckContents(string file, byte[] fileContent, bool includeDebug, PortableExecutable pex, NewExecutable nex)
{
// Get the sections from the executable, if possible
var sections = pex?.SectionTable;
if (sections == null)
return null;
// Get the .nicode section, if it exists
bool nicodeSection = pex.ContainsSection(".nicode", exact: true);
if (nicodeSection)
return "Armadillo";
// Loop through all "extension" sections -- usually .data1 or .text1
foreach (var section in sections.Where(s => s != null && Encoding.ASCII.GetString(s.Name).Trim('\0').EndsWith("1")))
{
string sectionName = Encoding.ASCII.GetString(section.Name).Trim('\0');
var sectionRaw = pex.ReadRawSection(fileContent, sectionName);
var matchers = new List<ContentMatchSet>
{
// ARMDEBUG
new ContentMatchSet(new byte?[] { 0x41, 0x52, 0x4D, 0x44, 0x45, 0x42, 0x55, 0x47 }, $"Armadillo"),
};
string match = MatchUtil.GetFirstMatch(file, sectionRaw, matchers, includeDebug);
if (!string.IsNullOrWhiteSpace(match))
return match;
}
return null;
}
}
}