Files
BinaryObjectScanner/BurnOutSharp/FileType/GZIP.cs
2020-10-31 14:14:35 -07:00

66 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using SharpCompress.Archives;
using SharpCompress.Archives.GZip;
namespace BurnOutSharp.FileType
{
internal class GZIP
{
public static bool ShouldScan(byte[] magic)
{
if (magic.StartsWith(new byte[] { 0x1f, 0x8b }))
return true;
return false;
}
public static Dictionary<string, List<string>> Scan(Scanner scanner, Stream stream)
{
// If the gzip file itself fails
try
{
string tempPath = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString());
Directory.CreateDirectory(tempPath);
using (GZipArchive zipFile = GZipArchive.Open(stream))
{
foreach (var entry in zipFile.Entries)
{
// If an individual entry fails
try
{
// If we have a directory, skip it
if (entry.IsDirectory)
continue;
string tempFile = Path.Combine(tempPath, entry.Key);
entry.WriteToFile(tempFile);
}
catch { }
}
}
// Collect and format all found protections
var protections = scanner.GetProtections(tempPath);
// If temp directory cleanup fails
try
{
Directory.Delete(tempPath, true);
}
catch { }
// Remove temporary path references
Utilities.StripFromKeys(protections, tempPath);
return protections;
}
catch { }
return null;
}
}
}