Files
BinaryObjectScanner/BinaryObjectScanner/FileType/GCF.cs
2025-09-06 11:05:47 -04:00

37 lines
1.1 KiB
C#

using System.IO;
using BinaryObjectScanner.Interfaces;
namespace BinaryObjectScanner.FileType
{
/// <summary>
/// Half-Life Game Cache File
/// </summary>
public class GCF : IExtractable<SabreTools.Serialization.Wrappers.GCF>
{
/// <inheritdoc/>
public bool Extract(string file, string outDir, bool includeDebug)
{
if (!File.Exists(file))
return false;
using var fs = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
return Extract(fs, file, outDir, includeDebug);
}
/// <inheritdoc/>
public bool Extract(Stream? stream, string file, string outDir, bool includeDebug)
{
// Create the wrapper
var gcf = SabreTools.Serialization.Wrappers.GCF.Create(stream);
if (gcf == null)
return false;
// Loop through and extract all files
Directory.CreateDirectory(outDir);
gcf.Extract(outDir, includeDebug);
return true;
}
}
}