Files
BinaryObjectScanner/BinaryObjectScanner/Protection/GFWL.cs
2023-11-22 13:28:13 -05:00

73 lines
2.8 KiB
C#

using System;
#if NET40_OR_GREATER || NETCOREAPP
using System.Collections.Concurrent;
#endif
using System.Collections.Generic;
using System.Linq;
using BinaryObjectScanner.Interfaces;
using SabreTools.Matching;
using SabreTools.Serialization.Wrappers;
namespace BinaryObjectScanner.ProtectionType
{
public class GFWL : IPathCheck, IPortableExecutableCheck
{
/// <inheritdoc/>
public string? CheckPortableExecutable(string file, PortableExecutable pex, bool includeDebug)
{
// Get the sections from the executable, if possible
var sections = pex.Model.SectionTable;
if (sections == null)
return null;
var name = pex.FileDescription;
if (name?.StartsWith("Games for Windows - LIVE Zero Day Piracy Protection", StringComparison.OrdinalIgnoreCase) == true)
return $"Games for Windows LIVE - Zero Day Piracy Protection Module {pex.GetInternalVersion()}";
else if (name?.StartsWith("Games for Windows", StringComparison.OrdinalIgnoreCase) == true)
return $"Games for Windows LIVE {pex.GetInternalVersion()}";
// Get the import directory table
if (pex.Model.ImportTable?.ImportDirectoryTable != null)
{
bool match = pex.Model.ImportTable.ImportDirectoryTable.Any(idte => idte?.Name == "xlive.dll");
if (match)
return "Games for Windows LIVE";
}
return null;
}
/// <inheritdoc/>
#if NET20 || NET35
public Queue<string> CheckDirectoryPath(string path, IEnumerable<string>? files)
#else
public ConcurrentQueue<string> CheckDirectoryPath(string path, IEnumerable<string>? files)
#endif
{
var matchers = new List<PathMatchSet>
{
// Might be specifically GFWL/Gfwlivesetup.exe
new(new FilePathMatch("Gfwlivesetup.exe"), "Games for Windows LIVE"),
new(new FilePathMatch("xliveinstall.dll"), "Games for Windows LIVE"),
new(new FilePathMatch("XLiveRedist.msi"), "Games for Windows LIVE"),
};
return MatchUtil.GetAllMatches(files, matchers, any: true);
}
/// <inheritdoc/>
public string? CheckFilePath(string path)
{
var matchers = new List<PathMatchSet>
{
// Might be specifically GFWL/Gfwlivesetup.exe
new(new FilePathMatch("Gfwlivesetup.exe"), "Games for Windows LIVE"),
new(new FilePathMatch("xliveinstall.dll"), "Games for Windows LIVE"),
new(new FilePathMatch("XLiveRedist.msi"), "Games for Windows LIVE"),
};
return MatchUtil.GetFirstMatch(path, matchers, any: true);
}
}
}