Files
BinaryObjectScanner/BurnOutSharp.Models/N3DS/CardInfoHeader.cs
2023-01-07 12:33:15 -08:00

62 lines
1.5 KiB
C#

namespace BurnOutSharp.Models.N3DS
{
/// <see href="https://www.3dbrew.org/wiki/NCSD#Card_Info_Header"/>
public sealed class CardInfoHeader
{
/// <summary>
/// CARD2: Writable Address In Media Units (For 'On-Chip' Savedata). CARD1: Always 0xFFFFFFFF.
/// </summary>
public uint WritableAddressMediaUnits;
/// <summary>
/// Card Info Bitmask
/// </summary>
public uint CardInfoBitmask;
/// <summary>
/// Reserved
/// </summary>
public byte[] Reserved1;
/// <summary>
/// Filled size of cartridge
/// </summary>
public uint FilledSize;
/// <summary>
/// Reserved
/// </summary>
public byte[] Reserved2;
/// <summary>
/// Title version
/// </summary>
public ushort TitleVersion;
/// <summary>
/// Card revision
/// </summary>
public ushort CardRevision;
/// <summary>
/// Reserved
/// </summary>
public byte[] Reserved3;
/// <summary>
/// Title ID of CVer in included update partition
/// </summary>
public byte[] CVerTitleID;
/// <summary>
/// Version number of CVer in included update partition
/// </summary>
public ushort CVerVersionNumber;
/// <summary>
/// Reserved
/// </summary>
public byte[] Reserved4;
}
}