Files
BinaryObjectScanner/BurnOutSharp/FileType/PLJ.cs
TheRogueArchivist 4e2c5313f3 Add support for PlayJ (#155)
* Add support for PlayJ

* Add support for detecting PlayJ format audio files and PlayJ Music Player related files.
* Add an incomplete summary for Cactus Data Shield.
* Improve Cactus Data Shield Detection for CDS-200 (PlayJ).

* Address PlayJ PR comments

Fix whitespace and improve safety of PlayJ header check.

* Address further PlayJ PR comments

Reduce redundancy and further improve safety.
2022-10-11 21:00:30 -07:00

58 lines
1.6 KiB
C#

using System;
using System.Collections.Concurrent;
using System.IO;
using System.Linq;
using BurnOutSharp.Interfaces;
using BurnOutSharp.Tools;
namespace BurnOutSharp.FileType
{
public class PLJ : IScannable
{
/// <inheritdoc/>
public bool ShouldScan(byte[] magic)
{
// https://www.iana.org/assignments/media-types/audio/vnd.everad.plj
if (magic.StartsWith(new byte?[] { 0xFF, 0x9D, 0x53, 0x4B }))
return true;
return false;
}
/// <inheritdoc/>
public ConcurrentDictionary<string, ConcurrentQueue<string>> Scan(Scanner scanner, string file)
{
if (!File.Exists(file))
return null;
using (var fs = File.OpenRead(file))
{
return Scan(scanner, fs, file);
}
}
/// <inheritdoc/>
public ConcurrentDictionary<string, ConcurrentQueue<string>> Scan(Scanner scanner, Stream stream, string file)
{
var protections = new ConcurrentDictionary<string, ConcurrentQueue<string>>();
try
{
byte[] magic = new byte[16];
stream.Read(magic, 0, 16);
if (ShouldScan(magic))
{
Utilities.AppendToDictionary(protections, file, "PlayJ Audio File");
return protections;
}
}
catch (Exception ex)
{
if (scanner.IncludeDebug) Console.WriteLine(ex);
}
return null;
}
}
}